UI elements with a hand-drawn, sketchy look
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UI elements with a hand-drawn, sketchy look
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Re: UI elements with a hand-drawn, sketchy look
#2rough.js is great. It is also powering excalidraw.
Re: UI elements with a hand-drawn, sketchy look
#3Previously https://news.ycombinator.com/item?id=17146451 (650 points, 121 comments)
Re: UI elements with a hand-drawn, sketchy look
#4rough.js is great. It is also powering excalidraw.
It's also important to appreciate and congratulate someone who started and finished something they wanted to complete and release.
Re: UI elements with a hand-drawn, sketchy look
#5Really nice! Not sure what I'd ever use this for, but definitely putting it in my proverbial back pocket.
Re: UI elements with a hand-drawn, sketchy look
#6Re: UI elements with a hand-drawn, sketchy look
#7Bring back skeuomorphism. I hate flat and material design. Those two excessively eliminate subconscious visual cues from the natural world.
Re: UI elements with a hand-drawn, sketchy look
#8Bring back skeuomorphism. I hate flat and material design. Those two excessively eliminate subconscious visual cues from the natural world.
Skeuomorphism goes in the other extreme direction though. One doesn't need flat design or skeuomorphism. There's a nice balance of UI elements that sit in the middle. I think Windows 7 was probably a good example of just straight up boring buttons and controls.
Re: UI elements with a hand-drawn, sketchy look
#9Bring back skeuomorphism. I hate flat and material design. Those two excessively eliminate subconscious visual cues from the natural world.
Skeuomorphism goes in the other extreme direction though. One doesn't need flat design or skeuomorphism. There's a nice balance of UI elements that sit in the middle. I think Windows 7 was probably a good example of just straight up boring buttons and controls.
OS X Maverics and iOS 6 were also nice examples of skeuomophism done right.
Re: UI elements with a hand-drawn, sketchy look
#10Bring back skeuomorphism. I hate flat and material design. Those two excessively eliminate subconscious visual cues from the natural world.
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