WebGL: 80,000 particles
minimal.be
WebGL: 80,000 particles
1–10 of 85 posts
Re: WebGL: 80,000 particles
#2Amazing! (and works great in Firefox on Win7 as well)
Re: WebGL: 80,000 particles
#3Wow, that's awesome.
if you don't let the particles catch up w/ your mouse (and trace circles around them) the gather up in one place and turn white, resulting in some spectacular 'explosions'
Re: WebGL: 80,000 particles
#4Amazing! (and works great in Firefox on Win7 as well)
Works great using Firefox on my Ubuntu laptop with only integrated graphics too. Although I had to click the NoScript placeholder to allow the WebGL to execute.
Re: WebGL: 80,000 particles
#5Awesome & beautiful, love it!
Re: WebGL: 80,000 particles
#6Is 80000 particles the limit?
With Flash you could render +300000 particles years ago: http://www.unitzeroone.com/labs/alchemyPushingPixels/
Re: WebGL: 80,000 particles
#7Wow, that's awesome. if you don't let the particles catch up w/ your mouse (and trace circles around them) the gather up in one place and turn white, resulting in some spectacular 'explosions'
If you let them catch up, you can make a sort of pink torus around the mouse.
Re: WebGL: 80,000 particles
#8This is wonderful. Turn on some good music and play around with this, makes me think it would be a fine music video for some remixed songs.
Re: WebGL: 80,000 particles
#91993
Re: WebGL: 80,000 particles
#10Reminds me of Gravilux