WebGPU is now available on Android
developer.chrome.com
WebGPU is now available on Android
1–10 of 75 posts
Re: WebGPU is now available on Android
#2Oh nice, I was just complaining about that here the other day. The docs mention that browsers will probably guard that information behind a permission prompt to prevent it from being used for fingerprinting, but it's better than nothing.
Re: WebGPU is now available on Android
#3Re: WebGPU is now available on Android
#4I'm really looking forward to 2034, when WebGPU features will catch up to 2024.
Re: WebGPU is now available on Android
#5We just need Linux and iOS. And then we'll have somewhere around 80% support for WebGPU across all devices.
I'm getting my numbers https://web3dsurvey.com/webgpu
Android: 0.34%
Chromium OS: 78.15%
iOS: 0.09%
Linux: 0.75%
Mac OS: 54.43%
Windows: 77.96%
Re: WebGPU is now available on Android
#6Does Android Chrome have the per-tab hover card RAM use feature as desktop chrome?
From https://news.ycombinator.com/item?id=37840416 :
>> From "Manifest V3, webRequest, and ad blockers" (2022) https://news.ycombinator.com/item?id=32953286 :
>> What are some ideas for UI Visual Affordances to solve for bad UX due to slow browser tabs and extensions?
>> - [ ] UBY: Browsers: Strobe the tab or extension button when it's beyond (configurable) resource usage thresholds
>> - [ ] UBY: Browsers: Vary the {color, size, fill} of the tabs according to their relative resource utilization
>> - [ ] ENH,SEC: Browsers: specify per-tab/per-domain resource quotas: CPU
Re: WebGPU is now available on Android
#7I'm really looking forward to 2034, when WebGPU features will catch up to 2024.
By that time, it might even get supported by Chrome for Linux.
Re: WebGPU is now available on Android
#8Re: WebGPU is now available on Android
#9So... won't work on any exynos, since they have the AMD RDNA3 arch? Do I get that right?