Build a Team that Ships
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Build a Team that Ships
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Re: Build a Team that Ships
#2 No tasks longer than one week. You have to ship
something into live production every week – worst
case, two weeks.
Does this actually work? What I mean is, no matter how much you break down a task, aren't certain sub-tasks going to take more time than this?Re: Build a Team that Ships
#3No tasks longer than one week. You have to ship something into live production every week – worst case, two weeks. Does this actually work? What I mean is, no matter how much you break down a task, aren't certain sub-tasks going to take more time than this?
It’s not perfect. We ship too many features, many half-baked.
The product is complex, with many blind alleys.
It sounds like his team is more focused on just getting something out and improving it iteratively than it is on producing a polished product that is architected beautifully.This is a great approach. It's also not always appropriate for everyone.
Re: Build a Team that Ships
#4No tasks longer than one week. You have to ship something into live production every week – worst case, two weeks. Does this actually work? What I mean is, no matter how much you break down a task, aren't certain sub-tasks going to take more time than this?
Re: Build a Team that Ships
#5No tasks longer than one week. You have to ship something into live production every week – worst case, two weeks. Does this actually work? What I mean is, no matter how much you break down a task, aren't certain sub-tasks going to take more time than this?
I feel like the author sort of answers this question with the following statement: It’s not perfect. We ship too many features, many half-baked. The product is complex, with many blind alleys. It sounds like his team is more focused on just getting something out and improving it iteratively than it is on producing a polished product that is architected beautifully. This is a great approach. It's also not always appro…
Re: Build a Team that Ships
#6Isn't it better to take an extra week to polish a feature than to just "ship it" and then patch it later? At a certain point as your organization grows and your product becomes more mature shouldn't your focus shift from quantity of features released to actually shipping quality releases?
I know there is a balance here. Don't be so worried about polish that you don't ship anything but don't be so blinded by speed that you ship everything within a week. You just can't make blanket rules like this.
Re: Build a Team that Ships
#7Earlier quoted context omitted.
I feel like the author sort of answers this question with the following statement: It’s not perfect. We ship too many features, many half-baked. The product is complex, with many blind alleys. It sounds like his team is more focused on just getting something out and improving it iteratively than it is on producing a polished product that is architected beautifully. This is a great approach. It's also not always appro…
I wonder if refactoring work is allowed to meet this requirement, even though it's not customer-visible?
The other devs will be happy someone improved the code. Like the guy said, it's better they ship what they want than not ship what you want
Brilliant IMO
Re: Build a Team that Ships
#8No tasks longer than one week. You have to ship something into live production every week – worst case, two weeks. Does this actually work? What I mean is, no matter how much you break down a task, aren't certain sub-tasks going to take more time than this?
Re: Build a Team that Ships
#9Earlier quoted context omitted.
I feel like the author sort of answers this question with the following statement: It’s not perfect. We ship too many features, many half-baked. The product is complex, with many blind alleys. It sounds like his team is more focused on just getting something out and improving it iteratively than it is on producing a polished product that is architected beautifully. This is a great approach. It's also not always appro…
I wonder if refactoring work is allowed to meet this requirement, even though it's not customer-visible?