Video playback on low-end MS-DOS machines
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Video playback on low-end MS-DOS machines
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Re: Video playback on low-end MS-DOS machines
#2Re: Video playback on low-end MS-DOS machines
#3Re: Video playback on low-end MS-DOS machines
#4How is this "impossible" if the video clock and audio clock are on different physical devices?
Re: Video playback on low-end MS-DOS machines
#5> It is impossible for the audio to drift ahead of or behind the video, regardless of the video framerate or audio samplerate. How is this "impossible" if the video clock and audio clock are on different physical devices?
Re: Video playback on low-end MS-DOS machines
#6The Atari 2600 says, "Hold my beer." https://forums.atariage.com/topic/318978-movie-cart/
This is much closer to the "Reverse Emulation" of the NES that https://www.youtube.com/watch?v=ar9WRwCiSr0 did than playing a movie on the actual device. Using the original hardware as nothing more than an RF output interface is clearly not the same work, though just like in the reverse emulation of the NES, it is still a neat thing.
The reason video on original IBM 5150s is so neat to most people is that it could have reasonably been done in it's heyday if we could take knowledge and algorithms back in time, which the reverse emulation versions could not.
Re: Video playback on low-end MS-DOS machines
#7Re: Video playback on low-end MS-DOS machines
#8so, it's full screen compiled sprites.
Re: Video playback on low-end MS-DOS machines
#9I assume this should be ...
> And indeed, I found that it set a period of 1 instead of a period of 0.