A new cross-platform solution for Web developers
socketsupply.co
A new cross-platform solution for Web developers
1–10 of 24 posts
Re: A new cross-platform solution for Web developers
#2Re: A new cross-platform solution for Web developers
#3Re: A new cross-platform solution for Web developers
#4- A focus on Web Devs (No new languages to learn)
- A runtime, not a library (All developer code is encapsulated)
- Provide a secure context that loads like local web server (to make it easy to bring existing code, and use it like a web developer)
- Normalize native platform features like Bluetooth and UDP sockets - Normalize differences between wkwebview and Webview2, and provide things like a unified WHATWG fetch method and URL class.
- Provides new kinds of communication protocols (like P2P)
Please visit the post for more details and give it a star on GitHub to show your support. Cheers!
Re: A new cross-platform solution for Web developers
#5Re: A new cross-platform solution for Web developers
#6Hello HN! Creator and co-maintainer of the Socket runtime here. This project is new, and it's very ambitious, so I'm here to answer any and all questions. Some of the key take-aways are... - A focus on Web Devs (No new languages to learn) - A runtime, not a library (All developer code is encapsulated) - Provide a secure context that loads like local web server (to make it easy to bring existing code, and use it like…
Re: A new cross-platform solution for Web developers
#7Re: A new cross-platform solution for Web developers
#8Hello HN! Creator and co-maintainer of the Socket runtime here. This project is new, and it's very ambitious, so I'm here to answer any and all questions. Some of the key take-aways are... - A focus on Web Devs (No new languages to learn) - A runtime, not a library (All developer code is encapsulated) - Provide a secure context that loads like local web server (to make it easy to bring existing code, and use it like…
What target platforms can we use Socket to build for today? “iOS, Android, MacOS, Linux, Windows, and ChromeOS?” - https://socketsupply.co/blog/hello-world/
Re: A new cross-platform solution for Web developers
#9Re: A new cross-platform solution for Web developers
#10Earlier quoted context omitted.
What target platforms can we use Socket to build for today? “iOS, Android, MacOS, Linux, Windows, and ChromeOS?” - https://socketsupply.co/blog/hello-world/
We officially support iOS, Android, MacOS, Linux, Windows, XBox, Android TV, and unofficially a few others that are in-progress (Apple Watch, ChromeOS). We should definitely put a list somewhere on the site.