Text adventure ported to social media
threads.net
Text adventure ported to social media
1–10 of 18 posts
Re: Text adventure ported to social media
#2Re: Text adventure ported to social media
#3I've made a series of sci-fi gen-ai text adventure games, https://cosmictrip.space/gameannouncement where GPT is the game and DALL-E can visualize for you, inspired by other similar projects. (the game is a bit buggy if you refresh, and signups limited to gmail as I had to combat some LLM-abuse spam (also why there is no free-form text box right now, as there SHOULD BE))
Re: Text adventure ported to social media
#4Re: Text adventure ported to social media
#5https://github.com/captn3m0/ideas#twitter-adventure-maker
The primary difficulty is in flattening the state, which twine supports (apple=true, key=false in this story) but if it’s not too many variables might work out.
Re: Text adventure ported to social media
#6As far as I could tell, they didn't actually have the ™ for computer games at the time. But I can understand how they didn't want to become a genetic brand like Kleenex or Hoover.
(https://shkspr.mobi/blog/2015/01/writing-a-choose-your-own-a...)
Re: Text adventure ported to social media
#7Interestingly, when I did something similar on Twitter a few years ago, I received a very polite email from the people who owned the trademark to "Choose Your Own Adventure" requesting that I not use that specific phrase. As far as I could tell, they didn't actually have the ™ for computer games at the time. But I can understand how they didn't want to become a genetic brand like Kleenex or Hoover. ( https://shkspr.m…
You may be thinking of copyright, which at one time did not explicitly include computer programs as protected works, depending on jurisdiction.
Re: Text adventure ported to social media
#8Interestingly, when I did something similar on Twitter a few years ago, I received a very polite email from the people who owned the trademark to "Choose Your Own Adventure" requesting that I not use that specific phrase. As far as I could tell, they didn't actually have the ™ for computer games at the time. But I can understand how they didn't want to become a genetic brand like Kleenex or Hoover. ( https://shkspr.m…
Re: Text adventure ported to social media
#9I'm loving the revival of text adventures, especially in the GenAI area (less so in social media, but, still). I used to play Zork a lot (lol in the 2000s though, on linux and it was the coolest thing). I've made a series of sci-fi gen-ai text adventure games, https://cosmictrip.space/gameannouncement where GPT is the game and DALL-E can visualize for you, inspired by other similar projects. (the game is a bit buggy…
Re: Text adventure ported to social media
#10I’ve been wanting to write a Mastodon/Twitter twine compiler that would take an existing Twine story and compile it to a list of posts. https://github.com/captn3m0/ideas#twitter-adventure-maker The primary difficulty is in flattening the state, which twine supports (apple=true, key=false in this story) but if it’s not too many variables might work out.