Quake Brutalist Jam II
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Quake Brutalist Jam II
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#5OH man. So many hours in Quake - I'll have to learn how to get one of these engines up and running.
Re: Quake Brutalist Jam II
#6As a side Anyone know of a good way to get the geometry of Quake maps out as a 3d model? I thought it would be quite cool to view these on the web. Either individual buildings or as a fly-through.
Edit:
Found the following leads:
1. https://github.com/sbuggay/bspview
2. https://github.com/passiomatic/elm-quake3-renderer
If you download the jam, go into the "maps" folder and on the following url, https://sbuggay.github.io/bspview/ (1), use the "Load Map" button you can see a basic version (broken skyboxes) if you load a .bsp file.Re: Quake Brutalist Jam II
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#8Is there still a big Quake community out there? People playing new / cool maps?
* https://www.quaddicted.com/
* https://www.slipseer.com/
* Quake Mapping Discord where all this goes down https://discord.com/invite/f5Y99aMRe: Quake Brutalist Jam II
#9Fantastic work from these artists, the engine really just lends itself to these environments it seems! As a side Anyone know of a good way to get the geometry of Quake maps out as a 3d model? I thought it would be quite cool to view these on the web. Either individual buildings or as a fly-through. Edit: Found the following leads: 1. https://github.com/sbuggay/bspview 2. https://github.com/passiomatic/elm-quake3-rend…
Re: Quake Brutalist Jam II
#10Is there still a big Quake community out there? People playing new / cool maps?
There is a huge Quake mapping community that has been consistently producing amazing new maps, map packs, and full mods. * https://www.quaddicted.com/ * https://www.slipseer.com/ * Quake Mapping Discord where all this goes down https://discord.com/invite/f5Y99aM