Xbox will block third-party controllers to "preserve the console experience"
1–10 of 371 posts
Re: Xbox will block third-party controllers to "preserve the console experience"
#2Seriously though, this is awful. Hopefully we see more regulation of this sort of thing EU usb-c/removable battery style. I mean ideally we'd be breaking these companies up, but regulating them is a good step.
Re: Xbox will block third-party controllers to "preserve the console experience"
#3Re: Xbox will block third-party controllers to "preserve the console experience"
#4Re: Xbox will block third-party controllers to "preserve the console experience"
#5Does this mean the end of custom accessibility controllers?
Xbox has invested extensively in their 1P solution though: https://www.xbox.com/en-US/accessories/controllers/xbox-adap...
It's modular and programmable
Re: Xbox will block third-party controllers to "preserve the console experience"
#6Re: Xbox will block third-party controllers to "preserve the console experience"
#7For example one of these "Mods" for Cronus state that they are:
a dynamic, fully-automated Anti-Recoil system that transforms your in-game character into a laser-guided juggernaut we've affectionately dubbed as [BEAM]
Battling cheaters in video games is a never-ending chase, but I appreciate that they are attempting something.
I wish that a gaming company could figure out a less invasive way to detect these cheaters.
Re: Xbox will block third-party controllers to "preserve the console experience"
#8Re: Xbox will block third-party controllers to "preserve the console experience"
#9I think that this is a response to the rising usage of the Cronus and/or other controller modification tools that give players advantages (cheats). For example one of these "Mods" for Cronus state that they are: a dynamic, fully-automated Anti-Recoil system that transforms your in-game character into a laser-guided juggernaut we've affectionately dubbed as [BEAM] Battling cheaters in video games is a never-ending cha…
Re: Xbox will block third-party controllers to "preserve the console experience"
#10Does this mean the end of custom accessibility controllers?