The Virtual Blender Camera
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The Virtual Blender Camera
1–10 of 26 posts
Re: The Virtual Blender Camera
#2Unbelievably creative and impressive project, it's so much fun to see :) It's just cool that raytracing is accurate enough to make this possible.
Re: The Virtual Blender Camera
#3Re: The Virtual Blender Camera
#4It makes me wonder though: what's missing here that still puts it in the uncanny valley?
Do you need to deliberately deform these stock 3D models with small defects/"entropy"? Or is it simply not enough detail for the base models?
Re: The Virtual Blender Camera
#5See also previous discussion at https://news.ycombinator.com/item?id=36562757 Unbelievably creative and impressive project, it's so much fun to see :) It's just cool that raytracing is accurate enough to make this possible.
Re: The Virtual Blender Camera
#6Re: The Virtual Blender Camera
#7Re: The Virtual Blender Camera
#8Phenomenal work It makes me wonder though: what's missing here that still puts it in the uncanny valley? Do you need to deliberately deform these stock 3D models with small defects/"entropy"? Or is it simply not enough detail for the base models?