Tetris Randomizers (2018)
simon.lc
Tetris Randomizers (2018)
1–10 of 17 posts
Re: Tetris Randomizers (2018)
#2Re: Tetris Randomizers (2018)
#3Re: Tetris Randomizers (2018)
#4Is the Tetris Grandmaster 3 system basically the same as having five bags? So, instead of a bag with 7 pieces, one of each type, you have a bag of 35 pieces, 5 of each type. I'm having trouble picturing the difference.
So as I understand, the contents of the bag remain in flux, and pieces that don't occur in the history as much start to appear in the bag more.
It's interesting to think about how much tuning this required for them to get it right, my immediate worry is that this would create an oscillating system.
Re: Tetris Randomizers (2018)
#5Is the Tetris Grandmaster 3 system basically the same as having five bags? So, instead of a bag with 7 pieces, one of each type, you have a bag of 35 pieces, 5 of each type. I'm having trouble picturing the difference.
Re: Tetris Randomizers (2018)
#6Re: Tetris Randomizers (2018)
#7Has anyone implemented a version of tetris where the player can toggle the randomiser mid-game?
Re: Tetris Randomizers (2018)
#8NES Tetris didn’t have a uniform randomizer? How did I not know this!?
[0]: https://meatfighter.com/nintendotetrisai/#Picking_Tetriminos [1]: https://pastebin.com/XumxE1tV
Re: Tetris Randomizers (2018)
#9I will need to see how I fare against a newer version of the randomizer one of these days.