Manipulate Machines, Not People
johnstanderfer.com
Manipulate Machines, Not People
1–10 of 25 posts
Re: Manipulate Machines, Not People
#2Not exactly sure that treating users as customers is better by much than treating them as products. How about treating users as users and let it flow from there?
Re: Manipulate Machines, Not People
#3Any modern web-based business must think of themselves as a media company. The software designers must ask themselves not how can I make something happen, but what content should I deliver to my users. There has been a paradigm shift in the industry. The code and how it works is irrelevant, and what matters most is the media that your service offers.
The author seems to wish that this weren't so, but unfortunately it is. I wish it weren't so, but it is. There does not seem to be any way around the issue.
Re: Manipulate Machines, Not People
#4I agree with author whole-heatedly that the software-development industry has shifted from manipulating machines to manipulating people. Writing software today is more about the content that the software provides than about figuring out how to make that actual software work. Any modern web-based business must think of themselves as a media company. The software designers must ask themselves not how can I make somethi…
Do something different. Write software that solves real problems and give it away. Fund yourself by coding for companies that solve real problems.
This isn't complicated.
Re: Manipulate Machines, Not People
#5If you sell something for money, there's a single moment where your interests diverge from your customers -- when you accept payment. But the rest of you customer interactions are all about adding value.
Re: Manipulate Machines, Not People
#6I agree with author whole-heatedly that the software-development industry has shifted from manipulating machines to manipulating people. Writing software today is more about the content that the software provides than about figuring out how to make that actual software work. Any modern web-based business must think of themselves as a media company. The software designers must ask themselves not how can I make somethi…
"There does not seem to be any way around the issue." Do something different. Write software that solves real problems and give it away. Fund yourself by coding for companies that solve real problems. This isn't complicated.
Re: Manipulate Machines, Not People
#7Just yesterday there was a post from Grouper talking about how they figured out basically a hack to get people not to flake out (http://blog.joingrouper.com/intro-to-social-hacking-how-we-l...). Anil Dash talks about using technology to create more civil conversations on the web (http://dashes.com/anil/2011/07/if-your-websites-full-of-assh...). If you ask me, those are good developments and we should focus more on figuring out how to create online communities that are best. That may involve some manipulation but it may all be for the best.
Re: Manipulate Machines, Not People
#8Re: Manipulate Machines, Not People
#9I think this is an inherent side effect of advertising-based revenue models. As they say "if you're not paying for it, you're the product being sold". If you sell something for money, there's a single moment where your interests diverge from your customers -- when you accept payment. But the rest of you customer interactions are all about adding value.
Re: Manipulate Machines, Not People
#10I think this is an inherent side effect of advertising-based revenue models. As they say "if you're not paying for it, you're the product being sold". If you sell something for money, there's a single moment where your interests diverge from your customers -- when you accept payment. But the rest of you customer interactions are all about adding value.
I think you hit the nail on the head. But it does restrict the ambit of the possible for web properties to ones where the end-user both understands the value and is willing to pay the cost of the service being provided. It would be impossible to build facebook or google without an advertising based business model, you just can't reach critical mass.