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Human Shader

humanshader.com

1–10 of 131 posts

Re: Human Shader

#3
A bit too much to ask from a user.

It could be split up into easier steps, like adding a pair of 4-digit numbers or multiplying a pair of 1/2 digit numbers.

Re: Human Shader

#5
I had a lot of fun doing this, and while doing the arithmetic, figuring out what the shader algorithm is actually doing. Such a great idea, turning internet users into the world's slowest and most inaccurate GPU

Re: Human Shader

#7
post #6

That seems like a... lot of work. Shouldn't have claimed a pixel.

It took me 10 minutes to do the whole computation by hand, so I wouldn't say it's a LOT of work. At the same time I believe this is also one the points of this experiment, to show how much work goes into computing a single pixel value for a very simple 3D scene which makes us appreciate more that our GPUs can do this work billions of times per second.

Re: Human Shader

#10
post #7
post #6

That seems like a... lot of work. Shouldn't have claimed a pixel.

It took me 10 minutes to do the whole computation by hand, so I wouldn't say it's a LOT of work. At the same time I believe this is also one the points of this experiment, to show how much work goes into computing a single pixel value for a very simple 3D scene which makes us appreciate more that our GPUs can do this work billions of times per second.

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