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Going Rogue

filfre.net

1–10 of 72 posts

Re: Going Rogue

#2
As a rogue addict, nice read. But rogue is a gateway drug to the nethacks :)

* ssh nethack@alt.org

* ssh nethack@hf

* ssh play@server.gnollhack.com

* ssh slashem@slashem.me

Re: Going Rogue

#3
post #2

As a rogue addict, nice read. But rogue is a gateway drug to the nethacks :) * ssh nethack@alt.org * ssh nethack@hf * ssh play@server.gnollhack.com * ssh slashem@slashem.me

Why not just connect to a MUD?

Re: Going Rogue

#4
post #2

As a rogue addict, nice read. But rogue is a gateway drug to the nethacks :) * ssh nethack@alt.org * ssh nethack@hf * ssh play@server.gnollhack.com * ssh slashem@slashem.me

(hf here is hardfought.org)

Re: Going Rogue

#5
That was a nice read! I would have loved to take a brief dip into the less hardcore rogue-lite scene that sprung up, but that might have doubled the length again.

Re: Going Rogue

#6
post #2

As a rogue addict, nice read. But rogue is a gateway drug to the nethacks :) * ssh nethack@alt.org * ssh nethack@hf * ssh play@server.gnollhack.com * ssh slashem@slashem.me

This is all I need, I'm already trying to break my Larn addiction. (/s)

Re: Going Rogue

#7
post #2

As a rogue addict, nice read. But rogue is a gateway drug to the nethacks :) * ssh nethack@alt.org * ssh nethack@hf * ssh play@server.gnollhack.com * ssh slashem@slashem.me

Why not just connect to a MUD?

That's a completely different kind of game. Roguelikes are single-player games, MUDs are multiplayer games. Roguelikes usually feature permadeath, MUDs rarely do. It's the difference between an RPG and a MMORPG.

Re: Going Rogue

#8
post #2

As a rogue addict, nice read. But rogue is a gateway drug to the nethacks :) * ssh nethack@alt.org * ssh nethack@hf * ssh play@server.gnollhack.com * ssh slashem@slashem.me

Ditto, I play Slashem daily. My deepest level it's been 13 or 17, but I won't surrender. Also, IF games and csokoban games.

Re: Going Rogue

#10
post #7

Earlier quoted context omitted.

Why not just connect to a MUD?

That's a completely different kind of game. Roguelikes are single-player games, MUDs are multiplayer games. Roguelikes usually feature permadeath, MUDs rarely do. It's the difference between an RPG and a MMORPG.

Also Nethack offers a turn based top down gameplay simulated with ASCII chars, MUDs are real time or almost real time based with a wall of text and prompt based, like a text adventure.
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