In-Flight Entertainment Challenge
blog.mand3l.com
In-Flight Entertainment Challenge
1–10 of 84 posts
Re: In-Flight Entertainment Challenge
#2Please don't do this. I would love to try it, but it's unusable on phone even on desktop mode.
Re: In-Flight Entertainment Challenge
#3html width 100% height 100% overflow: hidden Please don't do this. I would love to try it, but it's unusable on phone even on desktop mode.
Edit: Especially since it's called out as a constraint:
> Don’t worry about production quality, just re-create as much of the look and feel of the UI as quickly as possible. No accessibility, responsive design, localization, etc; you just want something you can run through a user test.
Re: In-Flight Entertainment Challenge
#4The landing page looks empty!
I frequently think it's broken or still loading. All it features is the "New Releases - View" box in the bottom. I would expect to see something else there. Images of the first three featured movies perhaps? Anything other than the blank blue background.
(Dear delta engineers on HN, please add some preview images to this page).
Re: In-Flight Entertainment Challenge
#5Create fun games to play in these flights.
The games available are usually poor and slow.
Is it a technical limitation such as too many screens and not enough processing power to go around?
Or maybe no good HID (Human Interface Device) controllers? Touch-screens should be okay, especially for turn-based games, but maybe continuously pushing your finger against the screen would make the person seated in front angry after some time?
Perhaps Management doesn’t realize that video games are a popular thing?
Or is this just too much of a first-world problem and not worth the effort from the airline companies?
I’d love to see games like Rogue, X-Com, Sopwith, Jagged Alliance, Space Invaders, Asteroids, Myst, Vampire Survivors, and so on, available to play at 30,000 feet.
Maybe the airline could have these games hosted on their wifi network for downloading and playing in the browser of your personal pocket computer instead?
Re: In-Flight Entertainment Challenge
#6Fun challenge, but reminds me of my major pet peeve with the Delta inflight UI: The landing page looks empty! I frequently think it's broken or still loading. All it features is the "New Releases - View" box in the bottom. I would expect to see something else there. Images of the first three featured movies perhaps? Anything other than the blank blue background. (Dear delta engineers on HN, please add some preview im…
Delta (most likely) doesn't have actual engineers that handle the day to day work on the IFE systems, most of it is outsourced.
I can't remember if they were a client or a not, but a lot of IFE systems (even byod ones) are sold by Panasonic and they basically run on a system that somehow felt worse than a RPI 3, and the bugs.... while working on a system I saw the same IP assigned multiple times to client devices.
Also, a fun fact I recall. Last I heard (as of about 2018) media updates on planes required a tech to meet the plane at an airport and hot swap a HDD in a special enclosure.
Re: In-Flight Entertainment Challenge
#7Here’s another challenge: Create fun games to play in these flights. The games available are usually poor and slow. Is it a technical limitation such as too many screens and not enough processing power to go around? Or maybe no good HID (Human Interface Device) controllers? Touch-screens should be okay, especially for turn-based games, but maybe continuously pushing your finger against the screen would make the perso…
You're probably better off getting a switch or a steam deck. It has the added benefit that you can finish your game afterwards, after the flight.
Re: In-Flight Entertainment Challenge
#8Here’s another challenge: Create fun games to play in these flights. The games available are usually poor and slow. Is it a technical limitation such as too many screens and not enough processing power to go around? Or maybe no good HID (Human Interface Device) controllers? Touch-screens should be okay, especially for turn-based games, but maybe continuously pushing your finger against the screen would make the perso…
Re: In-Flight Entertainment Challenge
#9Here’s another challenge: Create fun games to play in these flights. The games available are usually poor and slow. Is it a technical limitation such as too many screens and not enough processing power to go around? Or maybe no good HID (Human Interface Device) controllers? Touch-screens should be okay, especially for turn-based games, but maybe continuously pushing your finger against the screen would make the perso…
Re: In-Flight Entertainment Challenge
#10Here’s another challenge: Create fun games to play in these flights. The games available are usually poor and slow. Is it a technical limitation such as too many screens and not enough processing power to go around? Or maybe no good HID (Human Interface Device) controllers? Touch-screens should be okay, especially for turn-based games, but maybe continuously pushing your finger against the screen would make the perso…
Chances of someone not having a screen with them on a plane these days are slim. I'd rather they used whatever budget they have for this into better in-flight internet speeds with lower prices. Then there's almost zero need for screens behind seats as everyone can just use whatever they prefer to consume whatever media they normally would.