Godot 4.0 Released
godotengine.org
Godot 4.0 Released
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Re: Godot 4.0 Released
#2The new Vulkan backend is exciting for 3D projects and I am excited to try to dig into the new 2d tilemapping after work.
As well, gotta love experimental Rust support:
> With Godot 4, we introduce a new system called GDExtension. By design, it takes the best parts of creating GDNative extensions and writing custom engine modules using high performance languages such as C, C++ or Rust.
Re: Godot 4.0 Released
#3Re: Godot 4.0 Released
#4Re: Godot 4.0 Released
#5see also https://news.ycombinator.com/item?id=34982889
Re: Godot 4.0 Released
#6I assume someone cracks a “waiting for” joke every time there are is any update from them.
Re: Godot 4.0 Released
#7This is excellent news! I have been waiting for Godot (hehe) to release this. The new Vulkan backend is exciting for 3D projects and I am excited to try to dig into the new 2d tilemapping after work. As well, gotta love experimental Rust support: > With Godot 4, we introduce a new system called GDExtension. By design, it takes the best parts of creating GDNative extensions and writing custom engine modules using high…
Re: Godot 4.0 Released
#8Re: Godot 4.0 Released
#9How is this sustainable through donations alone?