NetHack 3.6.7
nethack.org
NetHack 3.6.7
1–10 of 100 posts
Re: NetHack 3.6.7
#2If Dwarf Fortress can get a fantastic GUI, does that mean we can get one for NetHack too? I can dream.
Re: NetHack 3.6.7
#3If Dwarf Fortress can get a fantastic GUI, does that mean we can get one for NetHack too? I can dream.
I would check out Dungeon Crawl: Stone Soup if you like roguelikes. It is similar to Nethack and has both tiles and an ASCII version.
Re: NetHack 3.6.7
#4If Dwarf Fortress can get a fantastic GUI, does that mean we can get one for NetHack too? I can dream.
There are a number of GUI interfaces to NetHack on their wiki [1]
Re: NetHack 3.6.7
#5Re: NetHack 3.6.7
#6If Dwarf Fortress can get a fantastic GUI, does that mean we can get one for NetHack too? I can dream.
There are a number of GUI interfaces to NetHack on their wiki [1] [1] https://nethackwiki.com/wiki/Graphical_user_interface
Unfortunately some of these aren't very good in some cases, for eg you can't click on the map in the X11 version under GNOME XWayland and the Qt interface just doesn't start on Debian.
Re: NetHack 3.6.7
#7Oh jeez, this fixes CVE-2023-24809 - i.e. nethack on shared systems may be risk due to buffer overflow in pre-3.6.7 versions.
I was looking at the list of diffs with some confusion about why it's such a small point release ( https://github.com/NetHack/NetHack/blob/NetHack-3.6/doc/fixe... ) before I re-read the release notes and saw the security issue.
Re: NetHack 3.6.7
#8Is there an accessible nethack for
iOS?
Re: NetHack 3.6.7
#9Is there an accessible nethack for iOS?
Re: NetHack 3.6.7
#10[flagged]