Blockbench – A low-poly 3D model editor
blockbench.net
Blockbench – A low-poly 3D model editor
1–10 of 52 posts
Re: Blockbench – A low-poly 3D model editor
#2Wow haven't seen this before. Very cool.
Re: Blockbench – A low-poly 3D model editor
#3This looks really, really cool. I especially enjoy the "unfiltered textures" (not sure what it's actually called) style, reminiscent of the PS1
Re: Blockbench – A low-poly 3D model editor
#4This is so cool, I'd never heard of it before but can't wait to try it out. I'm going to check out the PWA version on an M2 iPad, which is quickly becoming my favorite 3D model editing device.
Re: Blockbench – A low-poly 3D model editor
#5This might be a little bit too cool for me.
Re: Blockbench – A low-poly 3D model editor
#6This looks really, really cool. I especially enjoy the "unfiltered textures" (not sure what it's actually called) style, reminiscent of the PS1
It's usually called "Nearest Neighbour"!
Re: Blockbench – A low-poly 3D model editor
#7How does something like this compare to doing low poly work within Blender? I imagine this is easier but I’m not an artist
Re: Blockbench – A low-poly 3D model editor
#8Looks very cool. I wonder if there's anything that can't be done in Blender, or if it's primarily the constraints and simplified workflow that would make this useful to work with. Maybe the latter; there's a parallel to pixel graphic editors vs Photoshop to be made here. Sure you can use Photoshop to do 8-bit art, but some folks use the dedicated 8-bit painter tools regardless.
Re: Blockbench – A low-poly 3D model editor
#9This project looks really cool. Maybe someone reading this can answer this question. I've been wondering what the in-browser options are for easy to use low poly modeling? Are there any application you'd recommend?
Re: Blockbench – A low-poly 3D model editor
#10Web-app? No, thanks. I'll stick to ms3d ))