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The journey to Nintendo Switch

factorio.com

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Re: The journey to Nintendo Switch

#4
I was so excited when I saw the Allegro library in the 90s! I lost track of it later and believed it was dead (I believe the author went to Microsoft to work on DirectX). But lo and behold, I've just checked what libraries the Factorio guys used - and what a pleasant surprise!

Re: The journey to Nintendo Switch

#5
post #2

This came as a total surprise... I'm impressed they managed to get the game running well on the Switch! Will I actually buy it again, just to have it on the Switch? ...yes. Yes, I will.

I would absolutely love an iPad version. Much more than the Switch version (which I am going to get anyway).

Re: The journey to Nintendo Switch

#8
post #2

This came as a total surprise... I'm impressed they managed to get the game running well on the Switch! Will I actually buy it again, just to have it on the Switch? ...yes. Yes, I will.

I would absolutely love an iPad version. Much more than the Switch version (which I am going to get anyway).

It would certainly blow the Switch version out of the water performance-wise.

Re: The journey to Nintendo Switch

#9
I’m not a game developer. What I would like to know is how does porting the code that draws the UIs and perhaps the game work? For example on PC one might use WinForms and DirectX so is this just a matter of writing wrappers to all your DirectX calls to the Switch equivalents?
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