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Hacking the PS4 / PS5 Through the PS2 Emulator

cturt.github.io

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Re: Hacking the PS4 / PS5 Through the PS2 Emulator

#3
post #2

If someone actually makes PS5 accept pirated games, I expect a boom to PS5 sales. I believe a good reason why the PS2 was so dominant was because of how widespread PS2 piracy was.

I don’t think it’s like that anymore. There are many servicies tied to a console nowadays and they solely function as just game machines. If Sony decides to prevent hacked consoles from having a PSN account or even going further into banning those accounts the incentive for piracy is very low. You’d also potentially lose future system updates making some games unplayable.

In the old days, all you wanted and could do was play games so stakes were low. Now you have Netflix, NFL, and years of digital “goods” tied in there.

I do agree with you that piracy played a big part on PS1, and PS2 success but the role of it in the modern day won’t be as important as in the past.

Re: Hacking the PS4 / PS5 Through the PS2 Emulator

#4
post #2

If someone actually makes PS5 accept pirated games, I expect a boom to PS5 sales. I believe a good reason why the PS2 was so dominant was because of how widespread PS2 piracy was.

PS5’s are still persistently sold out, it’s impossible for them to have an increase in sales

Re: Hacking the PS4 / PS5 Through the PS2 Emulator

#5
post #2

If someone actually makes PS5 accept pirated games, I expect a boom to PS5 sales. I believe a good reason why the PS2 was so dominant was because of how widespread PS2 piracy was.

PS2 was dominant because it had great games, backward compatibility (for awhile) and was also a DVD player. The piracy angle didn't affect sales, despite what Sony says.

Re: Hacking the PS4 / PS5 Through the PS2 Emulator

#6
post #2

If someone actually makes PS5 accept pirated games, I expect a boom to PS5 sales. I believe a good reason why the PS2 was so dominant was because of how widespread PS2 piracy was.

PS2 was dominant because it had great games, backward compatibility (for awhile) and was also a DVD player. The piracy angle didn't affect sales, despite what Sony says.

It only helped sales in third world countries which to start with is not a big chunk of total sales, so doubt that it had any significant effect.

Re: Hacking the PS4 / PS5 Through the PS2 Emulator

#7
post #2

If someone actually makes PS5 accept pirated games, I expect a boom to PS5 sales. I believe a good reason why the PS2 was so dominant was because of how widespread PS2 piracy was.

PS2 was dominant because it had great games, backward compatibility (for awhile) and was also a DVD player. The piracy angle didn't affect sales, despite what Sony says.

Not true entirely. Yes all those features helped, but in developing markets, the ability to easily mod chip them to play pirated games was the real seller.

Re: Hacking the PS4 / PS5 Through the PS2 Emulator

#8
post #2

If someone actually makes PS5 accept pirated games, I expect a boom to PS5 sales. I believe a good reason why the PS2 was so dominant was because of how widespread PS2 piracy was.

I would rate this as a very low likelihood, because even if someone did come up with a way to pirate single player games (such as Horizon Zero Dawn/Forbidden West), the number of games now that are persistently online-only means that most people will be unwilling to give up that functionality.

Any theoretical PS5 piracy would almost certainly require it to be completely disconnected from the Internet so that the firmware and operating system could not be updated (or verified by Sony).

Re: Hacking the PS4 / PS5 Through the PS2 Emulator

#9
post #8
post #2

If someone actually makes PS5 accept pirated games, I expect a boom to PS5 sales. I believe a good reason why the PS2 was so dominant was because of how widespread PS2 piracy was.

I would rate this as a very low likelihood, because even if someone did come up with a way to pirate single player games (such as Horizon Zero Dawn/Forbidden West), the number of games now that are persistently online-only means that most people will be unwilling to give up that functionality. Any theoretical PS5 piracy would almost certainly require it to be completely disconnected from the Internet so that the firm…

The reason the PS2 succeeded so massively is that it was an affordable DVD player alone, IIRC at the time you could buy a DVD player for like $199 or a PS2 for $299. It was a no brainer for any family looking to either replace their console or seek to upgrade to DVD - something which was a way bigger deal than the transition from DVD to Blu-Ray.

Re: Hacking the PS4 / PS5 Through the PS2 Emulator

#10
post #2

If someone actually makes PS5 accept pirated games, I expect a boom to PS5 sales. I believe a good reason why the PS2 was so dominant was because of how widespread PS2 piracy was.

PS2 was dominant because it had great games, backward compatibility (for awhile) and was also a DVD player. The piracy angle didn't affect sales, despite what Sony says.

The same week that Sony launched the PS2 they also launched a 100-disc carousel CD/DVD changer as part of their home theatre kit. There might also have been a 200-disc changer, but I know the shop I worked in stocked one of the 100-disc changers.

Just think! All your CDs and movies in one machine, that you can play on your big rear projection TV over your 5.1 surround speakers!

Just think! They had absolutely no intention of releasing a version that was actually a PS2 with wireless controllers, and indeed thought the very idea that anyone would buy such a thing was laughable.

That would have blown the market to pieces.

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