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Podman Desktop Companion GUI – Parity on All Major Operating Systems

iongion.github.io

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Re: Podman Desktop Companion GUI – Parity on All Major Operating Systems

#2
This release features

- First binary for Windows, all due to amazing work of podman team

- https://github.com/containers/podman/releases/tag/v4.0.3

- First test flatpak image

- Binaries for ARM

- On Linux, easily switching between native podman and podman machine based setups

- Easily identify where settings are stored

- Debug panel and log level control to know everything that is happening

- Optimization of settings screen

- Toggle for automatically starting the podman service

Re: Podman Desktop Companion GUI – Parity on All Major Operating Systems

#4

So question from novice in containers, podman vs docker why should i consider switching from docker?

The main use case right now is that your company won't spring for a docker desktop license (and you work in a windows/mac shop).

It works well enough for single docker images, but I've never gotten it to work well with a complicated docker-compose set-up (I haven't tried in a couple months though, so go check the docs before you write it off).

Re: Podman Desktop Companion GUI – Parity on All Major Operating Systems

#6

So question from novice in containers, podman vs docker why should i consider switching from docker?

I'm not going to attest for accuracy on the statement, but from my RHCSA training I recall that docker runs as a daemon, while podman runs containers in separate processes; so it should be easier to avoid lockup/blocking.

Re: Podman Desktop Companion GUI – Parity on All Major Operating Systems

#9

Would this work for graphical applications? For example, could I make a container and run a linux game under X or Wayland on my Mac?

I think this is more like a docker container management system like Docker for Mac vs a VM
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