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Modern Turbo Vision 2.0

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Re: Modern Turbo Vision 2.0

#4

Hah I was just looking at this recently. I was looking for a C# version. I couldn't find anything nice though. There's this https://github.com/elw00d/consoleframework but it looks like it hasn't been updated in a long time.

Have you tried Miguel de Icaza's gui.cs?

https://github.com/migueldeicaza/gui.cs

Re: Modern Turbo Vision 2.0

#5

Wow, this is a throwback. I'm suddenly sat in front of my Amstrad PC as an early teenager poking around DOS tools I don't understand.

My throwback is reading through sheets and sheets of continuous form paper printed with the Turbo Vision demos and being utterly unable the wrap my head around the object oriented code. Still I learned a lot by annotating that source code.

Re: Modern Turbo Vision 2.0

#6
I bought a mouse specifically for this. It was a Genius and came with a holder which you could stick to the side of your monitor or to a wall.

So you could store your mouse when not in use. I am not making this up.

Re: Modern Turbo Vision 2.0

#7
post #6

I bought a mouse specifically for this. It was a Genius and came with a holder which you could stick to the side of your monitor or to a wall. So you could store your mouse when not in use. I am not making this up.

Mouse holders are still manufactured, believe it or not.

Re: Modern Turbo Vision 2.0

#9

Hah I was just looking at this recently. I was looking for a C# version. I couldn't find anything nice though. There's this https://github.com/elw00d/consoleframework but it looks like it hasn't been updated in a long time.

C#? Tick.

Console? Tick.

TurboVision theme? Tick. (lol)

https://github.com/jinek/Consolonia

> TUI (Text User Interface) (GUI Framework) implementation for Avalonia UI

> Supports XAML, data bindings, animation, styling and the rest from Avalonia.

Re: Modern Turbo Vision 2.0

#10
Turbo Vision is odd. It's a backport of a graphical UI (Windows 3.0) to text mode. It was exceptionally well done in both end user and developer ease of use and caught on.

But I doubt it's the optimum for a text based UI, at least for most applications. Keep evolving!

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