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No Gods or Kings: Objectivism and Ayn Rand in BioShock

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Re: No Gods or Kings: Objectivism and Ayn Rand in BioShock

#4

I'll buy anything not published and DRM'd by EA.

A. The activation limit in BioShock was already removed, and Ken Levine has said that once sales aren't a concern anymore, they'll (2K Games) will remove the online activation as well. So DRM isn't a huge issue here

B. It's not published by EA, but rather 2K Games. Which is owned by Take Two, not EA (which hasn't managed to acquire Take Two yet).

Re: No Gods or Kings: Objectivism and Ayn Rand in BioShock

#5
post #2

If you have not played this game, you must. It is easily one of the best games I have ever played. The story is really that good.

I've heard this repeated a lot, but honestly I found the story trite, and the combat pretty generic after a few levels. Maybe I was hoping for too much though. YMMV, of course.

Re: No Gods or Kings: Objectivism and Ayn Rand in BioShock

#7
This article is truly fascinating. Having read Ayn Rand, and briefly taken by the stark ideology, it all falls into place. I suddenly have a deeper appreciation for the gameplay, the philosophy, and the artwork of Bioshock.

I love the commentary too -- it's both an homage and a cautionary tale. Bioshock starts as a utopia and de-evolves into an awful dystopia.

Re: No Gods or Kings: Objectivism and Ayn Rand in BioShock

#8
The Economist actually used Bioshock as an analogy for one of its articles:

"IN “BIOSHOCK”, a hit video game from last year that was heavily influenced by the libertarian philosophy of Ayn Rand, the main villain builds a fantastical city under the sea, where businesses can escape the stifling grasp of government. If you are an internationally minded entrepreneur looking to set up a small to medium-sized business, that is probably going a little far. But where should you set up shop?"

http://www.economist.com/business/displaystory.cfm?story_id=...

Re: No Gods or Kings: Objectivism and Ayn Rand in BioShock

#10
post #5
post #2

If you have not played this game, you must. It is easily one of the best games I have ever played. The story is really that good.

I've heard this repeated a lot, but honestly I found the story trite, and the combat pretty generic after a few levels. Maybe I was hoping for too much though. YMMV, of course.

I think video games are held to a different (lower) standard than most other mediums with respect to storytelling. This is a shame, but there's a good reason: you can't embed a narrative inside emergent, non-formulaic gameplay. Either you tell a story with how you limit the player's actions, or you don't tell any story at all.

But even if you accept that as a fundamental limitation of the medium, most video games still have horrible stories. With the exception of Valve and a few others, it seems like no one's even trying. I don't think BioShock is the apex of video game development, but it's certainly a cut above almost everything else. That may not be much, but it's something.

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