One decade later, Minecraft world generation is interesting again
1–10 of 226 posts
Re: One decade later, Minecraft world generation is interesting again
#2Bravo, nu-Mojang.
Re: One decade later, Minecraft world generation is interesting again
#3Re: One decade later, Minecraft world generation is interesting again
#4One of my favorite game memories of all time was the first time I played Minecraft during the alpha days and immediately got lost in the world. For me, going into a 1.18 world and finding a giant mountain chain and then finding a cave on the peak of the mountain that falls all the way into a giant underground ocean at the bottom of the world in a huge cavern complete with underground vegetation… it brought me right back to that sense of exploration and wonder that I remember from the very first time I played Minecraft.
Also, I found this datapack (sort of like a mod but doesn’t require patching the game since the game natively supports loading datapack files) called Terralith [1] that extends the 1.18 worldgen with even more cool stuff. Wandering around the new 1.18-style mountains is incredible, and then stumbling across something the resembles Yellowstone National Park added by Terralith is even more incredible. It’s worth a try if you like just wandering around in Minecraft marveling at the scenery.
[1] https://www.planetminecraft.com/data-pack/terralith-overworl...
Re: One decade later, Minecraft world generation is interesting again
#5Re: One decade later, Minecraft world generation is interesting again
#6I think the whole field of world generation is awesome. Perlin noise, and the concepts of "smooth noise" that have come from it, and the clever ways people have found to layer noise and use it to map biomes and heights, and spawn locations, etc. And then, even more impressively, with games like No Man's Sky, you have this concept applied to spherical geometry. I just think it's all so cool.
Incidentally, his (Sean Murray, creator of No Man's Sky) is the best talk I've ever seen on the topic:
Re: One decade later, Minecraft world generation is interesting again
#7Re: One decade later, Minecraft world generation is interesting again
#8Re: One decade later, Minecraft world generation is interesting again
#9Re: One decade later, Minecraft world generation is interesting again
#10Does anyone know if the new generator is used on unexplored parts of previous save games?