Magic Gradient Color Effect
shadertoy.com
Magic Gradient Color Effect
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Re: Magic Gradient Color Effect
#2I don't understand why this specific shader got to the front page when there are so many nicer things on shadertoy, but shadertoy is wonderful.
If you replace the if with a multiplication, you'll get rid of the gray edges and also get a speedup because GPUs hate branches:
baseColor.rgb *= vec3(sin(iTime*2.5),cos(iTime*2.5),sin(cos(iTime*2.5)));