Eidos-Montréal Offices shifting to the 4 day work week
eidosmontreal.com
Eidos-Montréal Offices shifting to the 4 day work week
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Re: Eidos-Montréal Offices shifting to the 4 day work week
#2Re: Eidos-Montréal Offices shifting to the 4 day work week
#3Re: Eidos-Montréal Offices shifting to the 4 day work week
#4Will their salaries be lowered to match the new number of hours per week?
> In the next few weeks, the Montreal and Sherbrooke studios will be officially closed on Fridays, without changing the working conditions currently in place nor the salaries of employees, thus switching from the 40-hour week to 32-hour.
Re: Eidos-Montréal Offices shifting to the 4 day work week
#5Probably 4 days of 20h instead of 5 at 16h if it’s anything like other triple A publishers.
> without changing the working conditions currently in place nor the salaries of employees, thus switching from the 40-hour week to 32-hour.
Re: Eidos-Montréal Offices shifting to the 4 day work week
#6Probably 4 days of 20h instead of 5 at 16h if it’s anything like other triple A publishers.
Come on man, its in the article: > without changing the working conditions currently in place nor the salaries of employees, thus switching from the 40-hour week to 32-hour.
Sentiments seems good but I’m skeptical.
Re: Eidos-Montréal Offices shifting to the 4 day work week
#7Will their salaries be lowered to match the new number of hours per week?
No: > In the next few weeks, the Montreal and Sherbrooke studios will be officially closed on Fridays, without changing the working conditions currently in place nor the salaries of employees, thus switching from the 40-hour week to 32-hour.
The real question is: are they changing the deadlines? Studio already suffer from crunch and all the meetings you had on Friday are now spread throughout the week
Re: Eidos-Montréal Offices shifting to the 4 day work week
#8You may think that sounds crazy, but how many hours of dedicated, actual work do you do in a week? If you work a "9-5" and are reading this comment at work right now, I can give you a hint: it's not 40 ;)
I think we'd all be less distracted and more focused if we forced the "week's work" to happen in 2 , 8-hour days, and we could feel less guilty about not being perfectly-oiled constantly productive machines for the remaining 5/7 days of the week.
Re: Eidos-Montréal Offices shifting to the 4 day work week
#9Probably 4 days of 20h instead of 5 at 16h if it’s anything like other triple A publishers.
Come on man, its in the article: > without changing the working conditions currently in place nor the salaries of employees, thus switching from the 40-hour week to 32-hour.
Re: Eidos-Montréal Offices shifting to the 4 day work week
#10Probably 4 days of 20h instead of 5 at 16h if it’s anything like other triple A publishers.
Come on man, its in the article: > without changing the working conditions currently in place nor the salaries of employees, thus switching from the 40-hour week to 32-hour.
All companies I have known with bad hours have also officially had 40 hour weeks.