Notch defends his previous statement calling Euclideon a scam
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Notch defends his previous statement calling Euclideon a scam
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Re: Notch defends his previous statement calling Euclideon a scam
#2Here, though, they're suffering a huge PR backlash, which I suspect is because they're out-marketing the work of passionate amateurs and academic researchers instead of e.g. big phone companies.
It admittedly does feel dirty not to give due credit in this scenario, but I can also empathise with their desire for a descriptive term which can resonate with the general public.
On an unrelated note, I'm often impressed by how large a portion of the game development community manages to stay aware of the bleeding edge in their field. I haven't seen any other arena where that's quite so much the case.
Re: Notch defends his previous statement calling Euclideon a scam
#3Calling their tech "infinite detail" instead of "voxels" feels no different than calling the iphone screen a "retina display" instead of listing its resolution details. Good marketing is not inherently evil. Here, though, they're suffering a huge PR backlash, which I suspect is because they're out-marketing the work of passionate amateurs and academic researchers instead of e.g. big phone companies. It admittedly doe…
Re: Notch defends his previous statement calling Euclideon a scam
#4Re: Notch defends his previous statement calling Euclideon a scam
#5This is the best possible attitude to have. I think calling it a "scam" is perhaps going a bit too far, I believe they can actually render what they are showing us... but I agree that this isn't really that exciting, and definitely isn't practical for the applications they talk about.
Re: Notch defends his previous statement calling Euclideon a scam
#6"Re Euclideon, no chance of a game on current gen systems, but maybe several years from now. Production issues will be challenging."
https://twitter.com/#!/ID_AA_Carmack/statuses/98127398683422...
Re: Notch defends his previous statement calling Euclideon a scam
#7Re: Notch defends his previous statement calling Euclideon a scam
#8Calling their tech "infinite detail" instead of "voxels" feels no different than calling the iphone screen a "retina display" instead of listing its resolution details. Good marketing is not inherently evil. Here, though, they're suffering a huge PR backlash, which I suspect is because they're out-marketing the work of passionate amateurs and academic researchers instead of e.g. big phone companies. It admittedly doe…
"Infinite" has a specific meaning. Had Jobs said "infinite pixels" he'd have suffered the same backlash. "Infinite detail" is deceptive because we know there's a practical limit. "Retina display" has no similar connotation. They chose that phrase so they could then give you a definition. "Infinite" already has a definition.
Re: Notch defends his previous statement calling Euclideon a scam
#9Notice that most demos which zoom in on the model don't use textures http://www.youtube.com/watch?v=VpEpAFGplnI, because they don't have textures with high enough resolution.
Re: Notch defends his previous statement calling Euclideon a scam
#10Earlier quoted context omitted.
"Infinite" has a specific meaning. Had Jobs said "infinite pixels" he'd have suffered the same backlash. "Infinite detail" is deceptive because we know there's a practical limit. "Retina display" has no similar connotation. They chose that phrase so they could then give you a definition. "Infinite" already has a definition.
Wouldn't a fractal voxel octree generation algorithm technically be "infinite", though? You could zoom into objects as far as you pleased, and never run out of detail—which seems to satisfy any practical usage of the term "infinite detail" I can think of.
Had they said "fractal detail" not only would they have received less grief for it, but they would have provided us with an explanation for part of their system. That last part seems to not be something they're inclined to do.