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Kid Pix as a JavaScript App

kidpix.app

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Re: Kid Pix as a JavaScript App

#3
OK I had fun with this with my young one, but why is it so hard to start with a blank canvas? Can't figure out how to start with a blank slate.

But even more annoying is that it uses localStorage for what you've created. To completely start over, I had to run localStorage.clear(); in the console.

This is a lot of fun, but a couple of small tweaks would make it a lot better (or easier to figure out).

Re: Kid Pix as a JavaScript App

#4
post #3

OK I had fun with this with my young one, but why is it so hard to start with a blank canvas? Can't figure out how to start with a blank slate. But even more annoying is that it uses localStorage for what you've created. To completely start over, I had to run localStorage.clear(); in the console. This is a lot of fun, but a couple of small tweaks would make it a lot better (or easier to figure out).

gotta hit the eraser and use the dynamite!

But I guess if you hadn't used kid pix you might not know that.

Re: Kid Pix as a JavaScript App

#7
post #3

OK I had fun with this with my young one, but why is it so hard to start with a blank canvas? Can't figure out how to start with a blank slate. But even more annoying is that it uses localStorage for what you've created. To completely start over, I had to run localStorage.clear(); in the console. This is a lot of fun, but a couple of small tweaks would make it a lot better (or easier to figure out).

gotta hit the eraser and use the dynamite! But I guess if you hadn't used kid pix you might not know that.

The nostalgia of the explosion is too much for me this morning.

I remember everyone in the computer lab always never actually drawing stuff and mostly just clicking the dynamite to get as many explosions on the screen as possible.

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