Noise in Creative Coding
varun.ca
Noise in Creative Coding
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Re: Noise in Creative Coding
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#4This is really cool and super informative! I used Perlin noise in a side project of mine a couple months ago to make cool textured planets, which you might enjoy checking out https://vinaybhaip.com/blog/2021/01/26/perlin-planets
Re: Noise in Creative Coding
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#8There are six patent claims that I have no interest in reading. Apparently there is also an OpenSimplex noise for circumventing the patent, but it only goes up to 4D [simplex usefully goes up to 5D].
Re: Noise in Creative Coding
#9Re: Noise in Creative Coding
#10Note the algorithm is patented(!) per Wikipedia: https://en.wikipedia.org/wiki/Simplex_noise#Legal_status There are six patent claims that I have no interest in reading. Apparently there is also an OpenSimplex noise for circumventing the patent, but it only goes up to 4D [simplex usefully goes up to 5D].
Reading the patent itself, there's definitely some weirdness to it, like how specific it is about application to texturing. I believe heightmaps would be acceptable (IANAL).
In slightly unrelated news, a bunch of Microsoft patents on fonts expired last October.