Live data from Hacker News

Godot 3.3

godotengine.org

1–10 of 138 posts

Re: Godot 3.3

#4
I’ve been using Godot for the last month. It’s been so fun to get back to game development as a hobby (it’s how I got into software development). I’ve tried many other game engines in the last few years but Godot just really ... works for me. It just clicks. Love it. Excited to try the new version!

Re: Godot 3.3

#5
I was reading this post and salivating. Delicious. Godot is my favorite engine right now, and for me the very best. It just clicked with me. I tried pretty much all of them. And did my fair share of personal engines through the years. Godot has it all covered.

Re: Godot 3.3

#6
Having been trying to using this, but strangely found that there is no c++ version available for Windows, whereas it is the preferred version in linux. Is this the case?.

Re: Godot 3.3

#7
post #4

I’ve been using Godot for the last month. It’s been so fun to get back to game development as a hobby (it’s how I got into software development). I’ve tried many other game engines in the last few years but Godot just really ... works for me. It just clicks. Love it. Excited to try the new version!

Do you have any suggestion on best learning path/resources for someone with a similar background and goals?

Re: Godot 3.3

#8
post #7
post #4

I’ve been using Godot for the last month. It’s been so fun to get back to game development as a hobby (it’s how I got into software development). I’ve tried many other game engines in the last few years but Godot just really ... works for me. It just clicks. Love it. Excited to try the new version!

Do you have any suggestion on best learning path/resources for someone with a similar background and goals?

https://youtu.be/SQ7soQ-N-eQ this is the series I started out with. Would recommend it as an easy intro to 3d. I had tried pygame and pandas3d before but none of them clicked like Godot

Re: Godot 3.3

#9
Looking forward to checking this out. I've been playing around with some physics based ideas in Godot but had issues with collisions. Hoping that the collision fixes mentioned in the changelog applies to what I'm doing.

I'm very impressed with the quality of Godot and its continuous improvements.

Re: Godot 3.3

#10
post #7
post #4

I’ve been using Godot for the last month. It’s been so fun to get back to game development as a hobby (it’s how I got into software development). I’ve tried many other game engines in the last few years but Godot just really ... works for me. It just clicks. Love it. Excited to try the new version!

Do you have any suggestion on best learning path/resources for someone with a similar background and goals?

Udemy has a few good tutorials, but on Youtube check out Tutemic's code architecture course[0], HeartBeast[1], GDQuest[2], GameFromScratch's Godot tutorial series[3] and CodeWithTom[4].

And of course on the blue website /r/godot and /r/madewithgodot

[0]https://www.youtube.com/watch?v=yRHN_WEulLc

[1]https://www.youtube.com/channel/UCrHQNOyU1q6BFEfkNq2CYMA

[2]https://www.youtube.com/c/Gdquest/videos

[3]https://www.youtube.com/watch?v=iDEcP8Mc-7s&list=PLS9MbmO_ss...

[4]https://www.youtube.com/c/CodewithTom/videos

Post reply on HN