Kepler's Goat Herd: An Exact Solution for Elliptical Orbit Evolution
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Re: Kepler's Goat Herd: An Exact Solution for Elliptical Orbit Evolution
#2Re: Kepler's Goat Herd: An Exact Solution for Elliptical Orbit Evolution
#3https://en.wikipedia.org/wiki/Kepler%27s_equation
The work this builds on was discussed here (121 comments):
Re: Kepler's Goat Herd: An Exact Solution for Elliptical Orbit Evolution
#4The link is also on the arxiv page but a bit hidden.
Re: Kepler's Goat Herd: An Exact Solution for Elliptical Orbit Evolution
#5Re: Kepler's Goat Herd: An Exact Solution for Elliptical Orbit Evolution
#6This is pretty notable isn't it? This is the first exact, non-series solution (?) of a very famous equation from orbital mechanics, that was first posed 400+ years ago. https://en.wikipedia.org/wiki/Kepler%27s_equation The work this builds on was discussed here (121 comments): https://news.ycombinator.com/item?id=25375575
Re: Kepler's Goat Herd: An Exact Solution for Elliptical Orbit Evolution
#7This is pretty notable isn't it? This is the first exact, non-series solution (?) of a very famous equation from orbital mechanics, that was first posed 400+ years ago. https://en.wikipedia.org/wiki/Kepler%27s_equation The work this builds on was discussed here (121 comments): https://news.ycombinator.com/item?id=25375575
In numerical code the distinction between exact closed-form solutions and approximate solutions (through Newton's method and the like) is just not that meaningful. What determines speed is how much arithmetic you have to do, and it's quite possible to have a closed-form solution that is too cumbersome to evaluate compared to an approximate method. After all, approximate methods only have to converge to tolerance, nob…
Re: Kepler's Goat Herd: An Exact Solution for Elliptical Orbit Evolution
#8This is pretty notable isn't it? This is the first exact, non-series solution (?) of a very famous equation from orbital mechanics, that was first posed 400+ years ago. https://en.wikipedia.org/wiki/Kepler%27s_equation The work this builds on was discussed here (121 comments): https://news.ycombinator.com/item?id=25375575
In numerical code the distinction between exact closed-form solutions and approximate solutions (through Newton's method and the like) is just not that meaningful. What determines speed is how much arithmetic you have to do, and it's quite possible to have a closed-form solution that is too cumbersome to evaluate compared to an approximate method. After all, approximate methods only have to converge to tolerance, nob…
It's quite interesting to delve into how special functions like `sin` and the like are actually implemented and the lengths people go to to make them "correctly rounded" (see, for example, crlibm). Even something as simple as linear interpolation between two floating point endpoints can be quite subtle if you want an implementation that is exactly correctly rounded and also fast.
Re: Kepler's Goat Herd: An Exact Solution for Elliptical Orbit Evolution
#9This is pretty notable isn't it? This is the first exact, non-series solution (?) of a very famous equation from orbital mechanics, that was first posed 400+ years ago. https://en.wikipedia.org/wiki/Kepler%27s_equation The work this builds on was discussed here (121 comments): https://news.ycombinator.com/item?id=25375575
In numerical code the distinction between exact closed-form solutions and approximate solutions (through Newton's method and the like) is just not that meaningful. What determines speed is how much arithmetic you have to do, and it's quite possible to have a closed-form solution that is too cumbersome to evaluate compared to an approximate method. After all, approximate methods only have to converge to tolerance, nob…
Not that meaningful indeed, until, as the abstract states, it outperforms existing series and root-finding solutions by a factor of at least 2. QED. QED.
Re: Kepler's Goat Herd: An Exact Solution for Elliptical Orbit Evolution
#10This is pretty notable isn't it? This is the first exact, non-series solution (?) of a very famous equation from orbital mechanics, that was first posed 400+ years ago. https://en.wikipedia.org/wiki/Kepler%27s_equation The work this builds on was discussed here (121 comments): https://news.ycombinator.com/item?id=25375575
In numerical code the distinction between exact closed-form solutions and approximate solutions (through Newton's method and the like) is just not that meaningful. What determines speed is how much arithmetic you have to do, and it's quite possible to have a closed-form solution that is too cumbersome to evaluate compared to an approximate method. After all, approximate methods only have to converge to tolerance, nob…