When Nintendo fought a device that gave Mario 'new superpowers'
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Re: When Nintendo fought a device that gave Mario 'new superpowers'
#2Re: When Nintendo fought a device that gave Mario 'new superpowers'
#3This might be the earliest case of corporations abusing (electronic) copyright laws to influence competition I know of. Clearly, there is no real basis to claim that a memory poker infringes Nintendo's copyright, but Nintendo successfully lobbied against it anyway.
https://en.wikipedia.org/wiki/Lewis_Galoob_Toys,_Inc._v._Nin....
(Perhaps successfully later on with the DMCA.)
Re: When Nintendo fought a device that gave Mario 'new superpowers'
#4This might be the earliest case of corporations abusing (electronic) copyright laws to influence competition I know of. Clearly, there is no real basis to claim that a memory poker infringes Nintendo's copyright, but Nintendo successfully lobbied against it anyway.
Not successfully at the time. https://en.wikipedia.org/wiki/Lewis_Galoob_Toys,_Inc._v._Nin... . (Perhaps successfully later on with the DMCA.)
(Hint: if the last character is not alphanumeric, put a # (a blank URL fragment) to work around HN's autodetection of punctuation)
(Edit: I don't recommend percent-encoding URLs, mainly because certain web servers react differently to percent-encoded URL, like https://www.google.com/search?q=world+dog and https://www.google.com/search?q=world%2bdog (first one is interpreted by Google search server as space, second one as a plus sign) while a blank URL fragment is guaranteed to be safe.)
Re: When Nintendo fought a device that gave Mario 'new superpowers'
#5Re: When Nintendo fought a device that gave Mario 'new superpowers'
#6I think this is a sticky issue that continues to this day. The scope of Nintendo’s IP should include the delicate game balance of jump distance etc that makes the game what it is. On the other hand the creation of these other products is sort of ‘complementary’ to Nintendo’s products in the same way phone cases complement iPhones.
Maybe you could argue their moral right to the artistic integrity of the work was violated, but that seems like it would be a rather uphill battle. In a modern context if DRM was involved, maybe the anticircumvention would come into play.
IANAL
Re: When Nintendo fought a device that gave Mario 'new superpowers'
#7I think this is a sticky issue that continues to this day. The scope of Nintendo’s IP should include the delicate game balance of jump distance etc that makes the game what it is. On the other hand the creation of these other products is sort of ‘complementary’ to Nintendo’s products in the same way phone cases complement iPhones.
With multiplayer games cheating is definitely a TOS violation but again not copyright infringement.
Re: When Nintendo fought a device that gave Mario 'new superpowers'
#8I think this is a sticky issue that continues to this day. The scope of Nintendo’s IP should include the delicate game balance of jump distance etc that makes the game what it is. On the other hand the creation of these other products is sort of ‘complementary’ to Nintendo’s products in the same way phone cases complement iPhones.
If I modify my honda civic with a body kit I'm breaking IP?
If I put a sticker over the apple logo on my MBP I'm infringing on their design?
to me the modification of bits in MY Nintendo from MY Cartridge should be none of their business.
Re: When Nintendo fought a device that gave Mario 'new superpowers'
#9Earlier quoted context omitted.
Not successfully at the time. https://en.wikipedia.org/wiki/Lewis_Galoob_Toys,_Inc._v._Nin... . (Perhaps successfully later on with the DMCA.)
Yikes, broken link. This one should be fixed: https://en.wikipedia.org/wiki/Lewis_Galoob_Toys,_Inc._v._Nin... (Hint: if the last character is not alphanumeric, put a # (a blank URL fragment) to work around HN's autodetection of punctuation) (Edit: I don't recommend percent-encoding URLs, mainly because certain web servers react differently to percent-encoded URL, like https://www.google.com/search?q=world+dog and htt…
I usually use URL encoding (aka percent encoding) [0] in this case but that’s a pretty neat trick and certainly more convenient than for example pasting the URL into https://meyerweb.com/eric/tools/dencoder/ and pressing the encode button and copying the encoded URL.
Re: When Nintendo fought a device that gave Mario 'new superpowers'
#10I think this is a sticky issue that continues to this day. The scope of Nintendo’s IP should include the delicate game balance of jump distance etc that makes the game what it is. On the other hand the creation of these other products is sort of ‘complementary’ to Nintendo’s products in the same way phone cases complement iPhones.