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Meta casual gaming startup - PlayCrafter Teaser

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Re: Meta casual gaming startup - PlayCrafter Teaser

#4
post #3

Looks pretty cool, and the physics are a nice touch. Honestly though, I'm pretty skeptical about people being able to create much of a variety of games unless they can do basic scripting. Still, there's a lot of 'remix this game' possibilities.

I think they have a basic event framework. Think about all those side scrollers out there, working with the same physics and layout - with almost unlimited possibilities.

It's like myspace layouts + flash gaming. I think people will love it.

Re: Meta casual gaming startup - PlayCrafter Teaser

#6
post #3

Looks pretty cool, and the physics are a nice touch. Honestly though, I'm pretty skeptical about people being able to create much of a variety of games unless they can do basic scripting. Still, there's a lot of 'remix this game' possibilities.

I think they have a basic event framework. Think about all those side scrollers out there, working with the same physics and layout - with almost unlimited possibilities. It's like myspace layouts + flash gaming. I think people will love it.

I hate to be the naysayer on this, but I disagree. An ugly MySpace page is interesting because your friends are on it. A bad game your friend made is still just a bad game.

People who are talented enough to make good web games already have a tool to do it with - Flash (typically a pirated version). It's not a perfect tool, but it's very flexible.

I agree that the physics in this thing look great though.

Re: Meta casual gaming startup - PlayCrafter Teaser

#7
post #6

Earlier quoted context omitted.

I think they have a basic event framework. Think about all those side scrollers out there, working with the same physics and layout - with almost unlimited possibilities. It's like myspace layouts + flash gaming. I think people will love it.

I hate to be the naysayer on this, but I disagree. An ugly MySpace page is interesting because your friends are on it. A bad game your friend made is still just a bad game. People who are talented enough to make good web games already have a tool to do it with - Flash (typically a pirated version). It's not a perfect tool, but it's very flexible. I agree that the physics in this thing look great though.

You can't tell from the video, but the social aspects are really big. It's about making, sharing, and playing games with friends.

This isn't for people who know flash. This is drag and drop game creation. They might have solved a really hard problem here.

Re: Meta casual gaming startup - PlayCrafter Teaser

#8
post #6

Earlier quoted context omitted.

I hate to be the naysayer on this, but I disagree. An ugly MySpace page is interesting because your friends are on it. A bad game your friend made is still just a bad game. People who are talented enough to make good web games already have a tool to do it with - Flash (typically a pirated version). It's not a perfect tool, but it's very flexible. I agree that the physics in this thing look great though.

You can't tell from the video, but the social aspects are really big. It's about making, sharing, and playing games with friends. This isn't for people who know flash. This is drag and drop game creation. They might have solved a really hard problem here.

This could do for games what Dreamweaver and FrontPage did for web authoring - sweet!

Re: Meta casual gaming startup - PlayCrafter Teaser

#9
post #6

Earlier quoted context omitted.

I think they have a basic event framework. Think about all those side scrollers out there, working with the same physics and layout - with almost unlimited possibilities. It's like myspace layouts + flash gaming. I think people will love it.

I hate to be the naysayer on this, but I disagree. An ugly MySpace page is interesting because your friends are on it. A bad game your friend made is still just a bad game. People who are talented enough to make good web games already have a tool to do it with - Flash (typically a pirated version). It's not a perfect tool, but it's very flexible. I agree that the physics in this thing look great though.

"A bad game your friend made is still just a bad game."

I don't think so. I've been doing games for a lot of time and in the amateur game dev communities, users tend to like simple and sometimes bad games that are made by their community friends.

Re: Meta casual gaming startup - PlayCrafter Teaser

#10
post #3

Looks pretty cool, and the physics are a nice touch. Honestly though, I'm pretty skeptical about people being able to create much of a variety of games unless they can do basic scripting. Still, there's a lot of 'remix this game' possibilities.

Hi Jim, We certainly have plans to allow people to do a lot more than just basic scripting. The idea is to open the API and let people with the programming skills go as deep as they want.
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