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Trex: A package manager for Deno

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Re: Trex: A package manager for Deno

#7
post #4

Don't make me type shift on the command line. It makes my pinky finger hurt after a long day.

How often are you installing packages?

I do it a ton. I don't write production code much anymore; it tends to be quick scripts or little one-off apps. So I probably type `npm i ...` a few times a day.

Plus things like `npm install` on pull requests, etc.

Re: Trex: A package manager for Deno

#9
So, to me, this just looks to wrap the import map functionality with a nicer cli.

For the same number of times as in days I'm torn on wether this is good.

On one hand, it's a bridge for node people and adds some nice comfort tooling.

On the other, it means you don't get to really understand how packages and bundling are supposed to work.

I may just end up writing a post on this tonight.

Re: Trex: A package manager for Deno

#10

So, to me, this just looks to wrap the import map functionality with a nicer cli. For the same number of times as in days I'm torn on wether this is good. On one hand, it's a bridge for node people and adds some nice comfort tooling. On the other, it means you don't get to really understand how packages and bundling are supposed to work. I may just end up writing a post on this tonight.

It also reintroduces one of the main problems of node back into deno. https://youtu.be/M3BM9TB-8yA?t=581
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