BreakDOM
hakim.se
BreakDOM
1–10 of 22 posts
Re: BreakDOM
#2Top work! I'd love to see a writeup of how it was done.
Re: BreakDOM
#3Re: BreakDOM
#4Re: BreakDOM
#5Re: BreakDOM
#6Very nice. It's too easy to bounce the ball back at a perfectly perpendicular angle to the bat however. Maybe add a tiny amount of randomness to the reflection angle. Top work! I'd love to see a writeup of how it was done.
I usually fail at breakout.
Re: BreakDOM
#7This is brilliant. But I got bored soon because there were too many bricks. Maybe you should increase the size of the bricks.
Re: BreakDOM
#8Something like: http://erkie.github.com/
Re: BreakDOM
#9This is brilliant. But I got bored soon because there were too many bricks. Maybe you should increase the size of the bricks.
The number of bricks has been decreased slightly. I don't want the single level that the game consists of to be defeated too easily so there's still a pretty high density.
Re: BreakDOM
#10This is brilliant. But I got bored soon because there were too many bricks. Maybe you should increase the size of the bricks.
The number of bricks has been decreased slightly. I don't want the single level that the game consists of to be defeated too easily so there's still a pretty high density.
If you want to make it harder, then you should consider making it faster and the reflection angles a bit more random.
Or as Udo suggests, play for time.