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US video game sales have record quarter as consumers stay at home

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Re: US video game sales have record quarter as consumers stay at home

#3
I'd argue it's not just lockdown. This has been an epic release year: Animal Crossing, Half Life Alyx, Doom Eternal, Gears Tactics, Valorent, Sea of Thieves. And on and on. Paper Mario: Origami King trailer looks like so much fun there is no reason to leave the house this summer ;)

Re: US video game sales have record quarter as consumers stay at home

#4
I've bought several games for the Switch for my kids, including Animal Crossings. I don't understand it, but anything to keep them quiet for an hour (or three).

One question I have is, is this revenue rate sustainable or it is an unnatural pump that will die out in a couple of years? Once people can go outside without fear I'm thinking that it won't be a long term investment.

Re: US video game sales have record quarter as consumers stay at home

#6

I've bought several games for the Switch for my kids, including Animal Crossings. I don't understand it, but anything to keep them quiet for an hour (or three). One question I have is, is this revenue rate sustainable or it is an unnatural pump that will die out in a couple of years? Once people can go outside without fear I'm thinking that it won't be a long term investment.

It could get a lot of new people to be interested in games. I know some people who never really tried playing video games because they were always busy. When they suddenly got a lot more time at home, they realized that games were enjoyable.

Re: US video game sales have record quarter as consumers stay at home

#7

I've bought several games for the Switch for my kids, including Animal Crossings. I don't understand it, but anything to keep them quiet for an hour (or three). One question I have is, is this revenue rate sustainable or it is an unnatural pump that will die out in a couple of years? Once people can go outside without fear I'm thinking that it won't be a long term investment.

> One question I have is, is this revenue rate sustainable or it is an unnatural pump that will die out in a couple of years?

The situation is better than that of toiler paper. One human being consumes the same amount of toiler paper during a pandemic that in other circumstances. So, an increase in purchases now means a decrease of purchases in the future.

For video games the increase can be real. During a pandemic, and quarantine, people needs to pass the time in some way. Movies, and video games are popular ways of doing so.

After the pandemic, thou, the need for recreation will go back to normal with the decrease of available time (corrected upwards by the amount of new players that keep on with the habit and downwards with less available income during a recession).

Re: US video game sales have record quarter as consumers stay at home

#8
post #7

I've bought several games for the Switch for my kids, including Animal Crossings. I don't understand it, but anything to keep them quiet for an hour (or three). One question I have is, is this revenue rate sustainable or it is an unnatural pump that will die out in a couple of years? Once people can go outside without fear I'm thinking that it won't be a long term investment.

> One question I have is, is this revenue rate sustainable or it is an unnatural pump that will die out in a couple of years? The situation is better than that of toiler paper. One human being consumes the same amount of toiler paper during a pandemic that in other circumstances. So, an increase in purchases now means a decrease of purchases in the future. For video games the increase can be real. During a pandemic,…

"One human being consumes the same amount of toiler paper during a pandemic that in other circumstances."

Not necessarily at the personal supply level. People aren't going to workplaces, restaurants, third-places, entertainment venues, etc. These places all "shared the load", so to speak.

Re: US video game sales have record quarter as consumers stay at home

#9

I've bought several games for the Switch for my kids, including Animal Crossings. I don't understand it, but anything to keep them quiet for an hour (or three). One question I have is, is this revenue rate sustainable or it is an unnatural pump that will die out in a couple of years? Once people can go outside without fear I'm thinking that it won't be a long term investment.

Wife is an Animal Crossing convert entirely due to Covid. She played zero video games on a regular basis before that. I expect she will put it back down as other recreation options become available again, but I doubt she is the only one to pick up a new hobby. This is going to go on long enough for new habits to stick. Animal crossing in particular has exceptionally soft failure modes so it's great for people who aren't traditionally into video games.

Re: US video game sales have record quarter as consumers stay at home

#10
post #3

I'd argue it's not just lockdown. This has been an epic release year: Animal Crossing, Half Life Alyx, Doom Eternal, Gears Tactics, Valorent, Sea of Thieves. And on and on. Paper Mario: Origami King trailer looks like so much fun there is no reason to leave the house this summer ;)

Half Life Alyx

Big name, but random googling says Half Life Alyx sold 50k vs.... Animal Crossing at 11 million+ by March 31.

I'm not sure Half Life Alyx has any relevance as far as volume of play goes ;)

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