Neumorphism in User Interfaces
uxdesign.cc
Neumorphism in User Interfaces
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Re: Neumorphism in User Interfaces
#2And I, for one, will be delighted, because I've been tired of everything having to be flat shapes on bright white backgrounds for at least half the past decade.
Re: Neumorphism in User Interfaces
#3For more business-oriented applications I would personally still go for flat design, since it will always look more neutral and professional than the potential "let's have fun" skeuomorphic version.
Re: Neumorphism in User Interfaces
#4Re: Neumorphism in User Interfaces
#5Re: Neumorphism in User Interfaces
#6FWIW there is already some push back on this trend in design circles. I just want buttons and form elements to look like you can interact with them again.
Re: Neumorphism in User Interfaces
#7A few years down the line we'll see people experimenting with bringing in more textures and decorative details and then, hey, here we are back in the world of faux leather-bound planners and music players made out of jeans and whatnot. And I, for one, will be delighted, because I've been tired of everything having to be flat shapes on bright white backgrounds for at least half the past decade.
Re: Neumorphism in User Interfaces
#8FWIW there is already some push back on this trend in design circles. I just want buttons and form elements to look like you can interact with them again.
Even right now above this edit text box, all the links at the top of hacker news (" psweber 8 minutes ago | parent | on: Neumorphism in User Interfaces ") have their underlines removed. Some of that text is links, some of it is not. How do you know which is which? Well you have to hover over them, one by one, to figure it out. It's a weird design trend that became such an annoying default rule.
Re: Neumorphism in User Interfaces
#9It is interesting to note also, that the rules exposed in this dialog are not exclusive to the web and DOM ideology, nor also to native UI abstraction/conformance. One could just as easily apply these principles to a real-mode UI framework such as plain ol' SDL.
If neuomorphism persists, will it become platform independent, and thus erode market-framework domination?
Re: Neumorphism in User Interfaces
#10A few years down the line we'll see people experimenting with bringing in more textures and decorative details and then, hey, here we are back in the world of faux leather-bound planners and music players made out of jeans and whatnot. And I, for one, will be delighted, because I've been tired of everything having to be flat shapes on bright white backgrounds for at least half the past decade.
The problem with all these crazy textures, drop shadows, and chunky buttons, is that they get tacky very quickly. While plain simple layouts are timeless.