UnDraw: Open-source illustrations for every project you can imagine and create
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Re: UnDraw: Open-source illustrations for every project you can imagine and create
#2A few questions:
1) How do you plan to monetize the service? Always important to ask of free services so I don't get blindsighted later. :)
2) How often are new images added? Is there a process to go through to request specific images/themes being added (perhaps for a fee)?
3) On the "For Designers" page I see that every image is a vector and scalable -- do you plan on offering a few separate PNG downloads for things like small, medium, large? Obviously people can resize things manually (or, at least, I assume they can losslessly resize PNGs without photoshop), but it might be a nice quality of life improvement too.
Sorry if these are answered in an FAQ or something in the footer -- with infinite scroll I can't ever get down long enough to see what's actually in it. :P
Re: UnDraw: Open-source illustrations for every project you can imagine and create
#3Here are some more related resources I've seen recommended by others:
Photoshop but for Illustrations (paid): https://www.drawkit.io/peach
Re: UnDraw: Open-source illustrations for every project you can imagine and create
#4Re: UnDraw: Open-source illustrations for every project you can imagine and create
#5I think the terms you are looking for are "royalty free" or "permissively licensed".
Re: UnDraw: Open-source illustrations for every project you can imagine and create
#6This is awesome and inspiring. I'll probably use this in a future project. A few questions: 1) How do you plan to monetize the service? Always important to ask of free services so I don't get blindsighted later. :) 2) How often are new images added? Is there a process to go through to request specific images/themes being added (perhaps for a fee)? 3) On the "For Designers" page I see that every image is a vector and…
1) There's no chance of getting blindsided as Katerina started this to share work that was not used in client projects and keeps designing new ones daily since the reception of it has been amazing. In the off chance she gets tired, she'll just stop adding new ones, so no worries there!
2) She adds 2 daily for the past two years, but can't promise she'll keep up the pace during the holidays! If you want to request a specific one, she's pretty open to it on Twitter @ninalimpi. But don't share this! Haha...
3) Having the color change on the fly and offering PNG alongside SVG's, I think it would be redundant to add more options.
Btw, the footer is available in the homepage and is included in the /illustrations page for aesthetic reasons! Haha!
Re: UnDraw: Open-source illustrations for every project you can imagine and create
#7I imagined a project about towed car, and the didnt have an illustration for that :)
Re: UnDraw: Open-source illustrations for every project you can imagine and create
#8I love the project, but dislike what a meaningless bullshit buzz term "open source" is nowadays (or may always have been). Tesla's open source patents, open source recipes, open source illustration ... What source is open here? The vector data? Great, I can get the source, but what does this actually mean for my use of it? Can I just use it in my projects? I think the terms you are looking for are "royalty free" or "…
Re: UnDraw: Open-source illustrations for every project you can imagine and create
#9>This license does not include the right to compile assets, vectors or images from unDraw to replicate a similar or competing service, in any form or distribute the assets in packs. This extends to automated and non-automated ways to link, embed, scrape, search or download the assets included on the website without our consent.
Re: UnDraw: Open-source illustrations for every project you can imagine and create
#10The license ( https://undraw.co/license ) of the illustrations is definitely not open-source: >This license does not include the right to compile assets, vectors or images from unDraw to replicate a similar or competing service, in any form or distribute the assets in packs. This extends to automated and non-automated ways to link, embed, scrape, search or download the assets included on the website without our conse…