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To Control Its Destiny, Facebook Bets Big on Hardware

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Re: To Control Its Destiny, Facebook Bets Big on Hardware

#7

It's interesting how a number of Facebook engineers are willing to comment on what they work on, while the company itself refuses to provide any official statements.

Nah. This kind of segmentation of what can be disclosed exists even within engineering. E.g. in https://softwareengineeringdaily.com/2019/12/17/kubernetes-a... Karl Isenberg is willing to talk pretty freely about their CI/CD pipeline but is very cautious and doesn't give specifics when talking about the pipeline for pushing firmware updates to cars.

Re: To Control Its Destiny, Facebook Bets Big on Hardware

#8
There's no getting around the fact that developing AR technology requires substantial investment in R&D. Only companies such as Facebook, ones that employ some of the best engineers and also have a strong incentive to make that investment, are able to pull it off.

Whatever product comes out of Facebook under its current business model will be optimized for serving ads. Not necessarily serving the user.

This in itself is not bad, as it will still stimulate the growth of an ecosystem where developers can create products with different business models.

Re: To Control Its Destiny, Facebook Bets Big on Hardware

#10
post #9
post #5

Earlier quoted context omitted.

Mixed reality

Doesn't AR also mean Mixed since it's augmented?

I think that’s a _really_ fair question! xD

I’ve heard “mixed reality” being used to refer to the continuum between reality - augmented reality - virtual reality. In the above question I’d read it as asking about the state of problems particularly pertaining to the transitions along this continuum. (Made up example: of you solve locomotion in VR by putting people on moving belts, a problem in MR would be how to transition someone from walking around in unobstructed reality to walking in VR. I don’t know if that’s a real problem—please take it just to illustrate what I mean.)

Edit: Wikipedia’s article on MR includes a whole section on “differences in terminology”! \o/ https://en.wikipedia.org/wiki/Mixed_reality They also use the word “continuum”, but don’t seem to directly back up my further claims about using the word to refer to problems arising specifically at the interface of AR/VR.

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