Abstreet: Traffic simulation game written in Rust
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Re: Abstreet: Traffic simulation game written in Rust
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#7Is this is a one person show? If so bravo! It looks like there's a mirror at google though, is this like a mini-google project?
Re: Abstreet: Traffic simulation game written in Rust
#8Kudos to Dustin for working on this.
Re: Abstreet: Traffic simulation game written in Rust
#9I swear I was discussing exactly this sort of simulation with my brother as both of us wondered how many city planners model the changes they are making to the road networks before pumping millions into projects that dump traffic from one point to another. Additionally, it'd be interesting to simulate the cascading effect of traffic violations like bad parkings, straddling lanes. Kudos to Dustin for working on this.
[0] https://en.wikipedia.org/wiki/Microsimulation#Traffic_micros...
Re: Abstreet: Traffic simulation game written in Rust
#10This is really fucking cool. And I love your ultimate objective: to allow informed public participation in transport planning. Nice developer info, too. Looking forward to playing with this.