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Nostalgia for Minecraft

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Re: Nostalgia for Minecraft

#3
A multiplayer persistent world like Minecraft with physics would be amazing, and probably replicate Minecraft's success.

e.g. If I chop down a tree at the top of a hill it could roll down and potentially wreck your house.

Or causing cave-ins and avalanches from indiscriminate mining. Building dams and rerouting rivers. Building realistic defenses and then siege weapons. Fun

Add in critter breeding and predation for dynamic populations that interact with each other. So if you slay too many Gorgs soon there would be none left. Leave them alone and they'll eat all the Fraggles. Players would form culling expeditions every week. Pretty soon you'll have players giving each other quests. :)

I think the venerable Ultima Online had a few features like that, or was supposed to, not completely sure.

Re: Nostalgia for Minecraft

#4
post #3

A multiplayer persistent world like Minecraft with physics would be amazing, and probably replicate Minecraft's success. e.g. If I chop down a tree at the top of a hill it could roll down and potentially wreck your house. Or causing cave-ins and avalanches from indiscriminate mining. Building dams and rerouting rivers. Building realistic defenses and then siege weapons. Fun Add in critter breeding and predation for d…

Space Engineers might be interesting to you

Though the physics strains to keep up with more complex creations/scenarios, I have had great fun building big ships and then smashing them into things (or each other). It's another game where they give you a sandbox and the possibilities are up to you

They even give you a super-threadbare programming environment with which you can write C# code

Re: Nostalgia for Minecraft

#5
post #3

A multiplayer persistent world like Minecraft with physics would be amazing, and probably replicate Minecraft's success. e.g. If I chop down a tree at the top of a hill it could roll down and potentially wreck your house. Or causing cave-ins and avalanches from indiscriminate mining. Building dams and rerouting rivers. Building realistic defenses and then siege weapons. Fun Add in critter breeding and predation for d…

You may be interested in TerraFirmaCraft (https://terrafirmacraft.com/f/info), then. It's a Minecraft mod that tries to increase the realism of the game, I don't know if there are avalanches or tree rolling mechanisms, yet the mining system is greatly changed to include cave ins and other structural changes.

"TFC has thrown out Vanilla generation and started on a fresh slate. Sea-level has been raised to twice the height to accommodate 3 separate, varying layers of stone underneath, each spawning their own ores and minerals depending on which of the 23 new stone types it is comprised of.

Caves and underground ravines can be massive, with stalagmites and stalactites scattered throughout. Cave-ins are also an added risk; mining ceiling blocks that aren’t properly supported may result in metric tons of cobblestone falling down on your head.

On the surface, there are 16 different types of trees, large boulders, and smaller surface rocks scattered about. Grass, saplings and flowers slowly grow back depending on the temperature, while foliage changes colors to match the season. TFC also adds new crops and fruit trees as alternative food sources.

Inhabiting the surface are the same standard Minecraft mobs, but with a TFC twist. Animals have distinguishing features depending on their gender and breeding is changed so that females are pregnant for a period of time before giving birth to a believable amount of offspring. Drops have been changed so that all animals (including squids!) drop some form of meat, and mammals drop raw-hide or sheepskin that needs further processing to obtain wool and leather."

Re: Nostalgia for Minecraft

#6
It’s frustrating how Minecraft’s potential hasn’t been realized under Microsoft.

The game has such huge potential and tremendous goodwill, and it’s been so stagnant since the acquisition.

Re: Nostalgia for Minecraft

#8
post #6

It’s frustrating how Minecraft’s potential hasn’t been realized under Microsoft. The game has such huge potential and tremendous goodwill, and it’s been so stagnant since the acquisition.

Does minecraft earth and the countless updates not count?

Re: Nostalgia for Minecraft

#9
post #6

It’s frustrating how Minecraft’s potential hasn’t been realized under Microsoft. The game has such huge potential and tremendous goodwill, and it’s been so stagnant since the acquisition.

How so? They've been releasing updates at a pretty good clip each with significant changes.

Re: Nostalgia for Minecraft

#10
post #6

It’s frustrating how Minecraft’s potential hasn’t been realized under Microsoft. The game has such huge potential and tremendous goodwill, and it’s been so stagnant since the acquisition.

Stagnant? I don't think you play or know the game at all.
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