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Facebook To Make ‘Facebook Credits’ Mandatory For Game Developers

techcrunch.com

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Re: Facebook To Make ‘Facebook Credits’ Mandatory For Game Developers

#4

I remember the days when you only had IRS dip into your pockets. Now everybody wants to take a turn.

It's actually industry standard for the publishing platform to take ~30% as the article says. XBLA, Steam, and PSN all do this as well.

It may seem like a lot, but those users wouldn't be available to you without the platform supporting you.

Re: Facebook To Make ‘Facebook Credits’ Mandatory For Game Developers

#6

I remember the days when you only had IRS dip into your pockets. Now everybody wants to take a turn.

It's actually industry standard for the publishing platform to take ~30% as the article says. XBLA, Steam, and PSN all do this as well. It may seem like a lot, but those users wouldn't be available to you without the platform supporting you.

I think the 30% concern is largely from people who see this growing into a paypal sort of service. 30% to sell virtual cow-feed is standard. 30% to sell a book or some jeans is not.

Whether Facebook intends to go that way or not, people seem to be assuming it will.

Re: Facebook To Make ‘Facebook Credits’ Mandatory For Game Developers

#7
post #3

If they start allowing the sale of non-digital goods on Facebook, they had better drop the 30% cut. That'll never fly with retailers, no matter how much exposure their Page gets them. Current payment processors take about $0.10 per transaction.

Was about to post the same thing. You'll never get 30% on a retail product. In effect it would make everything you "buy with Facebook" 30% more expensive since there isn't that margin there, and that would kill the concept quick.

I also question how wide spread this would be. I mean yes it has the potential to be huge but I purposely don't connect my Facebook account to anyone else (no Login with Facebook for me) because of their shoddy history with privacy. Last thing I'm going to do is attach payment info, esp since I don't play any games in the system. I'm not saying this won't be huge, but I am saying it's not going to be ubiquitous.

Re: Facebook To Make ‘Facebook Credits’ Mandatory For Game Developers

#8
It's funny how Apple charges 30% for in-app purchases, and that instantly becomes 'industry standard' in the minds of lazy TechCrunch writers. The cut taken by most virtual currency providers on Facebook is about a third of that.

The 30% figure can only stand up in an environment without competition. Luckily for Facebook (and Apple), they can create an environment without competition by fiat.

Re: Facebook To Make ‘Facebook Credits’ Mandatory For Game Developers

#10
post #9
post #5

Its not hard to imagine FB could become the primary virtual currency for everything within a very short timeframe.

At a 30% cut, I find that hard to believe.

Good point, but keep in mind they have 500M+ users. Almost everyone willing to buy into virtual currency is already on Facebook
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