Build apps not businesses.
sahillavingia.com
Build apps not businesses.
1–10 of 70 posts
Re: Build apps not businesses.
#2When I opened the link, I thought it showed an error page...
Re: Build apps not businesses.
#3It's fast
It's fun
It's the ultimate resume
Sure, if you're trying to land a job, the build apps not businesses approach can work (and is possibly better than the opposite approach, cost/benefit-wise). If you're trying to become your own boss, you need to consider the alternative.
Re: Build apps not businesses.
#4Why do you have to choose to do just one?
Re: Build apps not businesses.
#5If your goal is to do what you love, sure. If your goal is to do what you love and maybe get lucky enough to have it turn into a business, maybe... sure, still might work, but might not. If your goal is to start a business, this is terrible advice.
Re: Build apps not businesses.
#6It's a bit of both. You need the app, and the best apps are ones that solve problems you know well. They can become businesses if the problem is one you share with a wide enough number of people. I guess the thing to keep in mind, is if you don't think about profit from the outset, even if you don't initially seek profit, you'll never be able to make profits.
Re: Build apps not businesses.
#7It's a bit of both. You need the app, and the best apps are ones that solve problems you know well. They can become businesses if the problem is one you share with a wide enough number of people. I guess the thing to keep in mind, is if you don't think about profit from the outset, even if you don't initially seek profit, you'll never be able to make profits.
I realize all that I have said has been said before, and better, by others. It's still worth keeping in mind.
Re: Build apps not businesses.
#8Building things is more fun than marketing.
Re: Build apps not businesses.
#9Build businesses, not apps.
But hey, whatever floats your boat is right.
Re: Build apps not businesses.
#10People build apps because it's easy. If you're a half decent developer building an app, you _can't fail_ and that is huge. Getting people to actually pay you for something is hard and fraught with uncertainty and danger. No wonder most people choose to build apps.