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Game Builder: Create 3D games with friends, no experience required

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Re: Game Builder: Create 3D games with friends, no experience required

#3
post #2

It’s a shame that making simple games doesn’t require coding like it used to. For myself, and a lot of others I’m sure, games were a huge motivator to teach myself programming. Now kids won’t be as motivated to do that

I don’t know... this seems likely easy to get going, but limited by the cards. And then you can jump to JS, so it may be a good gateway?

Re: Game Builder: Create 3D games with friends, no experience required

#4
post #2

It’s a shame that making simple games doesn’t require coding like it used to. For myself, and a lot of others I’m sure, games were a huge motivator to teach myself programming. Now kids won’t be as motivated to do that

“You can build your own cards with Javascript. Game Builder comes with an extensive API that allows you to script almost everything in the game. All the code is live, so just make a change and save it, no compiling required.”

Re: Game Builder: Create 3D games with friends, no experience required

#5
post #3
post #2

It’s a shame that making simple games doesn’t require coding like it used to. For myself, and a lot of others I’m sure, games were a huge motivator to teach myself programming. Now kids won’t be as motivated to do that

I don’t know... this seems likely easy to get going, but limited by the cards. And then you can jump to JS, so it may be a good gateway?

The block-based visual programming system also looks similar to Scratch. I think kids still pick up valuable experience with basic logic, side-effects and weird cases like non-terminating loops.

I met a 10-year-old who made a cat-and-mouse game with Scratch. He was thrilled to explain to me that in a previous version of his game, touching the mouse would do infinite damage. He needed to throttle the damage function to 10 times/sec to get reasonable scores.

Re: Game Builder: Create 3D games with friends, no experience required

#6
post #2

It’s a shame that making simple games doesn’t require coding like it used to. For myself, and a lot of others I’m sure, games were a huge motivator to teach myself programming. Now kids won’t be as motivated to do that

It still could introduce people to logical thinking. For me when I was kid I was too stupid and gave up too easily to code anything. It felt like an impossible task to learn everything to even get the basics up and running. And it was my dream to make games as a child. Even modding felt like magic beyond my grasp. I couldn't even make a game with RPGMAKER. Maybe this will help someone like my kid-self find that with a little bit of time they can do it.

Re: Game Builder: Create 3D games with friends, no experience required

#8
post #2

It’s a shame that making simple games doesn’t require coding like it used to. For myself, and a lot of others I’m sure, games were a huge motivator to teach myself programming. Now kids won’t be as motivated to do that

Quite the contrary - tools like these kinds of gamemaker programs, which factor out knowledge -that previously required a huge amount of individual energy expense- into the social domain, make that strong visceral+interactive portion of computer art more likely to be experienced by more people, leading to the greater likelihood of wanting to learn how to go deeper into those experiences teased by the gamemaker programs. The obvious analogy is how the usefulness of view-source in the earlier days of the internet lead more people into pursuing programming than when you needed some sole purpose programing language compiler or interpreter to see the power of computer code in action.

More people being able to do more stuff is just better. Gatekeeping is rubbish.

Re: Game Builder: Create 3D games with friends, no experience required

#9
post #2

It’s a shame that making simple games doesn’t require coding like it used to. For myself, and a lot of others I’m sure, games were a huge motivator to teach myself programming. Now kids won’t be as motivated to do that

Why gatekeep though? If we make it easy for people to make games, who cares if they end up learning to program?

No one actually cares about the code in the games they play. Programming should be a means, not the end. (See also: https://prog21.dadgum.com/87.html)

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