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The PS1 Game Spongebob Squarepants: Supersponge Violates the GPL

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Re: The PS1 Game Spongebob Squarepants: Supersponge Violates the GPL

#2
I wonder if this will impact game archival efforts. Companies may be less likely to permit release of old source (or more likely to take action against those who do release source) knowing legal issues like this may be inside. Is there a statute of limitations here? Could the owner the violated code sue? What happens it they succeed, monetary compensation?

Re: The PS1 Game Spongebob Squarepants: Supersponge Violates the GPL

#5
post #3

what's the consequence if someone's product violates GPL ?

If the copyright-holder of the GPL'd work doesn't do anything, the consequences are... nothing.

The owners of lots of GPL'd works such as the GNU project tend to take an approach of quiet negotiation. They will contact the violators and attempt to inform them about their responsibilities when distributing GPL'd software. They want software to be free for examination and modification and many violations are unintentional.

GPL violations are extremely common, especially with Linux. For example every ip surveillance camera runs Linux/Busybox/etc and I have never seen one that provides source.

Re: The PS1 Game Spongebob Squarepants: Supersponge Violates the GPL

#6
post #3

what's the consequence if someone's product violates GPL ?

Cynically, I would guess just about nothing. If it could be proved that the GPL'd source was compiled in the real game, and was knowingly taken from a GPL'd source, I suppose whoever holds the rights could sue. I think it'd be difficult to prove sufficiently.

Re: The PS1 Game Spongebob Squarepants: Supersponge Violates the GPL

#7
post #2

I wonder if this will impact game archival efforts. Companies may be less likely to permit release of old source (or more likely to take action against those who do release source) knowing legal issues like this may be inside. Is there a statute of limitations here? Could the owner the violated code sue? What happens it they succeed, monetary compensation?

> I wonder if this will impact game archival efforts.

Just one more area where piracy has our backs.

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