‘Angry Birds’ Developer: “We Will Not Use Chillingo Again”
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Re: ‘Angry Birds’ Developer: “We Will Not Use Chillingo Again”
#2Publishers provide capital when getting started, especially on larger titles, plus resources that small developers may not always have access to like localization teams and QA testers.
Re: ‘Angry Birds’ Developer: “We Will Not Use Chillingo Again”
#3What he says about not needing publishers when developing video games isn't entirely correct. Except for the Xbox Live indie games marketplace you cannot hope to ship a game for a console unless you are backed by a publisher. Publishers provide capital when getting started, especially on larger titles, plus resources that small developers may not always have access to like localization teams and QA testers.
Re: ‘Angry Birds’ Developer: “We Will Not Use Chillingo Again”
#4With console games, I get it. But it seems like the App Store's different.
Re: ‘Angry Birds’ Developer: “We Will Not Use Chillingo Again”
#5I would compare it to record labels in the music industry. They see a lot of artists and pick a few and hope one is a winner...
Re: ‘Angry Birds’ Developer: “We Will Not Use Chillingo Again”
#6Angry Birds is a great brand now and so Rovio doesn't need publishers anymore. It is possible that Angry Birds could have become a great brand without Chillingo's help, but it is hard to know that for sure.
Rovio's statement would have been a lot more credible if they hadn't used Chillingo to make their first mark in the app store
Re: ‘Angry Birds’ Developer: “We Will Not Use Chillingo Again”
#7What he says about not needing publishers when developing video games isn't entirely correct. Except for the Xbox Live indie games marketplace you cannot hope to ship a game for a console unless you are backed by a publisher. Publishers provide capital when getting started, especially on larger titles, plus resources that small developers may not always have access to like localization teams and QA testers.
He is speaking from their perspective, where the important market is the iphone App Store. Essentially Apple is the publisher.
Re: ‘Angry Birds’ Developer: “We Will Not Use Chillingo Again”
#8Re: ‘Angry Birds’ Developer: “We Will Not Use Chillingo Again”
#9My significant other bought Angry Birds after trying it out at the Apple store. I'm wondering if being added to the display iPads are a cause or an effect of the game's popularity.
Re: ‘Angry Birds’ Developer: “We Will Not Use Chillingo Again”
#10I'm not sure why a mobile games studio would need a publisher these days. In the bricks-and-mortar games business you go with them for distribution and marketing. (Or an advance, but mobile games are still relatively cheap to develop) I don't see traditional publishers providing much value in those areas for today's smartphone, app store centered marketplace.