The Apple II Source Code for the LOGO Language Found
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The Apple II Source Code for the LOGO Language Found
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Re: The Apple II Source Code for the LOGO Language Found
#2Re: The Apple II Source Code for the LOGO Language Found
#3A souped-up Apple II at that time would have had 64 KB of RAM, and 140 KB of storage per floppy disk.
I guess you needed a PDP-11 to do any real work in those days.
Re: The Apple II Source Code for the LOGO Language Found
#4My first paid programming job was writing a Logo Adventure program for C64 Terrapin Logo. They wanted a simple non-graphical game that showed off Logo's list processing capabilities, and I just used Logo's top level interpreter as the parser! That saved a lot of coding, but it did let you cheat (aka "learn to understand and program and debug Logo").
https://medium.com/@donhopkins/logo-adventure-for-c64-terrap...
Here is the source code to LLogo in MACLISP, which I stashed from the MIT-AI ITS system. It's a fascinating historical document, 12,480 lines of beautiful practical lisp code, defining where the rubber meets the road, with drivers for hardware like pots, plotters, robotic turtles, TV turtles, graphical displays, XGP laser printers, music devices, and lots of other interesting code and comments.
Re: The Apple II Source Code for the LOGO Language Found
#5Re: The Apple II Source Code for the LOGO Language Found
#6Re: The Apple II Source Code for the LOGO Language Found
#7Re: The Apple II Source Code for the LOGO Language Found
#8Wow, what a blast from the past. My introduction to programming was on an old Apple II with BASIC and LOGO. I was in the 6th grade at the time, and never did anything as complex as looping to draw spirals - I basically used LOGO like an etch-a-sketch.
Basic was built in so I ended up going back to that. I learned logo, pascal and basic, but being built in and not having access to pascal at home made my choice.
I did return to logo in high school on macs for some neat fractal and equation graphing programs.
Re: The Apple II Source Code for the LOGO Language Found
#9Re: The Apple II Source Code for the LOGO Language Found
#10The source code is 213 KB of ASCII, assembled on 1980-8-6. A souped-up Apple II at that time would have had 64 KB of RAM, and 140 KB of storage per floppy disk. I guess you needed a PDP-11 to do any real work in those days.