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Medieval Fantasy City Generator

watabou.itch.io

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Re: Medieval Fantasy City Generator

#3
This reminds me a lot of the work Tarn Adams has done in city generation in Dwarf Fortress [1]. I seem to remember that he generated some similar looking maps as png files in his dev log somewhere, but I can't find them now. Obviously in-game they're all rendered as text.

[1] http://bay12games.com/dwarves/

Re: Medieval Fantasy City Generator

#4
Pretty cool!

Does anyone else get strange clumps of 'Gates'? Surely a city wouldn't need a whole block of gates, or am I misunderstanding something?

Edit: Just realised they are always around gates in a wall if the wall is enabled. ie. they are sections of the town that flank the gates.

Re: Medieval Fantasy City Generator

#7
post #2

Awesome! This is by the maker of Pixel Dungeon[1], the best rogue-like on Android. Anyone who's played it can testify that (s)he knows all there is to know about procedurally generated maps. [1] http://pixeldungeon.watabou.ru/

http://dwarffortresswiki.org/images/thumb/c/c2/Town_map_43.p...

The wiki is well organized for that kind of resources. It’s important to note that some of those irregular area are zones, not building. Actual building are simpler with the exception of some special cases.

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