Using rope physics to simulate cabling a data center in VR
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Re: Using rope physics to simulate cabling a data center in VR
#2Re: Using rope physics to simulate cabling a data center in VR
#3When wiring a rack, you've got to start with an understanding of what you want each piece to do. If you have a switch where all the ports are untagged or on a common VLAN, the only thing which matters about cable placement in the switch is how easy it is to trace later on. If you have multiple VLANs, you need to have a map right there in front of you saying how the ports are assigned.
On the physical level, dealing with intermittent connectivity issues (cable not plugged in properly, cable damaged by mechanical stress) and difficulty extracting cables (RJ45 lock lever too small or stuck) are relatively common issues that won't be adequately simulated in VR anytime soon.
Re: Using rope physics to simulate cabling a data center in VR
#4Re: Using rope physics to simulate cabling a data center in VR
#5This puts the focus in the wrong place. When wiring a rack, you've got to start with an understanding of what you want each piece to do. If you have a switch where all the ports are untagged or on a common VLAN, the only thing which matters about cable placement in the switch is how easy it is to trace later on. If you have multiple VLANs, you need to have a map right there in front of you saying how the ports are as…
Though your comment brings to mind a couple of things that might be useful in the world of physical networking:
1. An AR tool that identifies the physical switches and overlays the port VLAN assignments, trunks, etc. Bonus points if it could color-code the cables accordingly, though I don't know how you'd track them through a knot somewhere.
2. A physical switch with RGB port LEDs with color-coded port assignments would also be nice. Very nice.
Re: Using rope physics to simulate cabling a data center in VR
#6Re: Using rope physics to simulate cabling a data center in VR
#7Re: Using rope physics to simulate cabling a data center in VR
#8This puts the focus in the wrong place. When wiring a rack, you've got to start with an understanding of what you want each piece to do. If you have a switch where all the ports are untagged or on a common VLAN, the only thing which matters about cable placement in the switch is how easy it is to trace later on. If you have multiple VLANs, you need to have a map right there in front of you saying how the ports are as…
My thought is this is probably an attempt to bring a physical paradigm to a software-defined network, since it's apparently a Cisco project. Though your comment brings to mind a couple of things that might be useful in the world of physical networking: 1. An AR tool that identifies the physical switches and overlays the port VLAN assignments, trunks, etc. Bonus points if it could color-code the cables accordingly, th…
Port LED status lights are already multipurpose: https://www.juniper.net/documentation/en_US/release-independ...
It would be nice to get the ability to control them more generally.
Re: Using rope physics to simulate cabling a data center in VR
#9Re: Using rope physics to simulate cabling a data center in VR
#10Perfect for my new video game, "Sysadmin Simulator 2018"