StarCraft Micromanagement with Reinforcement Learning and Curriculum Transfer
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Re: StarCraft Micromanagement with Reinforcement Learning and Curriculum Transfer
#2Re: StarCraft Micromanagement with Reinforcement Learning and Curriculum Transfer
#3When I pick targets I prefer to kill units that deal the most damage or have low HP first.
Re: StarCraft Micromanagement with Reinforcement Learning and Curriculum Transfer
#4Re: StarCraft Micromanagement with Reinforcement Learning and Curriculum Transfer
#5I want an AI assisted mode with API hooks where people can code their own sophisticated "macros" that can be activated with a command/button. Limit the code to X number of characters. It would be awesome to see a tournament with this.
Re: StarCraft Micromanagement with Reinforcement Learning and Curriculum Transfer
#6I am not very surprised that machine learning has been able to successfully execute micromanagement. In my opinion the macro decisions are more interesting, since they typically require higher level reasoning (and comprehension of what the opponent is doing). We have yet to see an AI system that can successfully execute macro strategy when playing against a human opponent.
Re: StarCraft Micromanagement with Reinforcement Learning and Curriculum Transfer
#7I want an AI assisted mode with API hooks where people can code their own sophisticated "macros" that can be activated with a command/button. Limit the code to X number of characters. It would be awesome to see a tournament with this.
There is some stuff like this, you would see it on the ladder in SC2. Hacks that would perfectly split your marines against incoming banelings (they explode and do splash damage so the more you split the less effective they were), or auto burrowing/unburrowing roaches (which hides them from the enemy and they heal underground). It sounds cool but it’s way cooler when you saw a pro doing all that stuff themselves almo…
Re: StarCraft Micromanagement with Reinforcement Learning and Curriculum Transfer
#8Re: StarCraft Micromanagement with Reinforcement Learning and Curriculum Transfer
#9For those who don't know Starcraft: microing refers to the small scale/precise maneuvering of units during a battle, as well as activating special unit abilities at certain times. In the lower level leagues microing is not as important as having a good overall large-scale "macro" strategy. The microing really starts coming into play at the higher levels where it can give the edge needed to win a battle. I am not very…
Re: StarCraft Micromanagement with Reinforcement Learning and Curriculum Transfer
#10For those who don't know Starcraft: microing refers to the small scale/precise maneuvering of units during a battle, as well as activating special unit abilities at certain times. In the lower level leagues microing is not as important as having a good overall large-scale "macro" strategy. The microing really starts coming into play at the higher levels where it can give the edge needed to win a battle. I am not very…